PaperMC/patches/server/0218-Add-config-to-disable-ender-dragon-legacy-check.patch
Jake Potrebic a923e332ee
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00

35 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 22 Jun 2018 10:38:31 -0500
Subject: [PATCH] Add config to disable ender dragon legacy check
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 4dce401da0e0fdf985ecb90f37b92e16cf210d25..35c6978eaf25ed505f99e42a58d388c62fde8319 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -409,4 +409,9 @@ public class PaperWorldConfig {
private void shieldBlockingDelay() {
shieldBlockingDelay = getInt("game-mechanics.shield-blocking-delay", 5);
}
+
+ public boolean scanForLegacyEnderDragon = true;
+ private void scanForLegacyEnderDragon() {
+ scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
+ }
}
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index 758af2c2d66073aeaee766adb672c465d2993eab..711be01abe9d47bdc9bfe8b09a2719d666b986fb 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -84,6 +84,10 @@ public class EndDragonFight {
private List<EndCrystal> respawnCrystals;
public EndDragonFight(ServerLevel world, long gatewaysSeed, CompoundTag nbt) {
+ // Paper start
+ this.needsStateScanning = world.paperConfig.scanForLegacyEnderDragon;
+ if (!this.needsStateScanning) this.dragonKilled = true;
+ // Paper end
this.level = world;
if (nbt.contains("NeedsStateScanning")) {
this.needsStateScanning = nbt.getBoolean("NeedsStateScanning");