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a25f99d254
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
52 lines
No EOL
2.3 KiB
Diff
52 lines
No EOL
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 29 May 2019 04:01:22 +0100
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Subject: [PATCH] ChunkMapDistance CME
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diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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index ae66129777..0244768f76 100644
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--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
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+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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@@ -0,0 +0,0 @@ public abstract class ChunkMapDistance {
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private final ChunkMapDistance.a e = new ChunkMapDistance.a();
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private final ChunkMapDistance.b f = new ChunkMapDistance.b(8);
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private final ChunkMapDistance.c g = new ChunkMapDistance.c(33);
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- private final Set<PlayerChunk> pendingChunkUpdates = Sets.newHashSet();
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+ private final java.util.Queue<PlayerChunk> pendingChunkUpdates = new java.util.LinkedList<>(); // PAIL pendingChunkUpdates // Paper - use a queue
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private final ChunkTaskQueueSorter i;
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private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> j;
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private final Mailbox<ChunkTaskQueueSorter.b> k;
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@@ -0,0 +0,0 @@ public abstract class ChunkMapDistance {
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;
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}
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+ // Paper start
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if (!this.pendingChunkUpdates.isEmpty()) {
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- // CraftBukkit start
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- // Iterate pending chunk updates with protection against concurrent modification exceptions
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- java.util.Iterator<PlayerChunk> iter = this.pendingChunkUpdates.iterator();
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- int expectedSize = this.pendingChunkUpdates.size();
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- do {
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- PlayerChunk playerchunk = iter.next();
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- iter.remove();
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- expectedSize--;
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-
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- playerchunk.a(playerchunkmap);
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-
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- // Reset iterator if set was modified using add()
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- if (this.pendingChunkUpdates.size() != expectedSize) {
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- expectedSize = this.pendingChunkUpdates.size();
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- iter = this.pendingChunkUpdates.iterator();
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- }
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- } while (iter.hasNext());
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- // CraftBukkit end
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-
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+ while(!this.pendingChunkUpdates.isEmpty()) {
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+ this.pendingChunkUpdates.remove().a(playerchunkmap);
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+ }
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+ // Paper end
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return true;
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} else {
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if (!this.l.isEmpty()) {
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--
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