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44 lines
3 KiB
Diff
44 lines
3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 15 Jun 2013 19:51:17 -0400
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Subject: [PATCH] Improve EntityShootBowEvent
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Adds missing call to Illagers and also adds Arrow ItemStack to skeltons
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diff --git a/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java b/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java
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index 54a4a295660375a0fcc54e02d80d569d9a32e73e..fee9a5140f097225b5da58b18bfbd528dffdc77b 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java
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@@ -171,8 +171,18 @@ public class EntityIllagerIllusioner extends EntityIllagerWizard implements IRan
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double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
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+ // Paper start
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow.getOriginalItemStack(), entityarrow, entityliving.getRaisedHand(), 0.8F, true);
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+ if (event.isCancelled()) {
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+ event.getProjectile().remove();
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+ return;
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+ }
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+
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+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
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+ this.world.addEntity(entityarrow);
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+ }
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this.playSound(SoundEffects.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
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- this.world.addEntity(entityarrow);
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+ // Paper end
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}
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class a extends EntityIllagerWizard.PathfinderGoalCastSpell {
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diff --git a/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
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index a2a67bccf38464731670e98cb155348df94474c5..4dca5ea9127c15b2739483b2ad74a5296a6b96ad 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
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@@ -197,7 +197,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), null, entityarrow, net.minecraft.world.EnumHand.MAIN_HAND, 0.8F, true);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow.getOriginalItemStack(), entityarrow, net.minecraft.world.EnumHand.MAIN_HAND, 0.8F, true); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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