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aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
34 lines
2.7 KiB
Diff
34 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Anton Lindroth <ntoonio@gmail.com>
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Date: Wed, 15 Apr 2020 01:54:02 +0200
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Subject: [PATCH] Allow using signs inside spawn protection
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 20eb4aea24cc6699747b18b2c00e5b01dafb47c6..acd61a9033fdfb91e29a5fa6a10b8983ed94baa5 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -770,5 +770,10 @@ public class PaperWorldConfig {
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fixWitherTargetingBug = getBoolean("fix-wither-targeting-bug", false);
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log("Withers properly target players: " + fixWitherTargetingBug);
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}
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+
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+ public boolean allowUsingSignsInsideSpawnProtection = false;
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+ private void allowUsingSignsInsideSpawnProtection() {
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+ allowUsingSignsInsideSpawnProtection = getBoolean("allow-using-signs-inside-spawn-protection", allowUsingSignsInsideSpawnProtection);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 08a0d92187c55dbd9d414e8e6232d0af3c865319..7ca3799e80391e2247f8935028ebebd249dfbd92 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1702,7 +1702,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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int i = this.player.level.getMaxBuildHeight();
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if (blockposition.getY() < i) {
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- if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract((net.minecraft.world.entity.player.Player) this.player, blockposition)) {
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+ if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && (worldserver.mayInteract((net.minecraft.world.entity.player.Player) this.player, blockposition) || (worldserver.paperConfig.allowUsingSignsInsideSpawnProtection && worldserver.getBlockState(blockposition).getBlock() instanceof net.minecraft.world.level.block.SignBlock))) { // Paper
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// CraftBukkit start - Check if we can actually do something over this large a distance
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// Paper - move check up
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this.player.stopUsingItem(); // SPIGOT-4706
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