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The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
19 lines
1 KiB
Diff
19 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Mon, 28 Jun 2021 18:16:52 -0700
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Subject: [PATCH] Fix return value of Block#applyBoneMeal always being false
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 2034858a53c4c887da334cdc7713997daa01124f..ce297420f695404356655b1df2847a32fb98ec59 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -558,7 +558,7 @@ public class CraftBlock implements Block {
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}
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}
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- return result == InteractionResult.SUCCESS && (event == null || !event.isCancelled());
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+ return result == InteractionResult.CONSUME && (event == null || !event.isCancelled()); // Paper - CONSUME is returned on success server-side (see BoneMealItem.applyBoneMeal and InteractionResult.sidedSuccess(boolean))
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}
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@Override
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