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e6f8284125
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d43a1e72 SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots 9d6e4847 SPIGOT-7122: New Allay Methods from 1.19.1 CraftBukkit Changes: c379a6b4e SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots 051fcced1 SPIGOT-7122: New Allay Methods from 1.19.1
37 lines
1.8 KiB
Diff
37 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 22 Aug 2020 23:59:30 +0200
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Subject: [PATCH] Add #setMaxPlayers API
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 8c1b6aa3957a988656eeb2ad6323fdbd2f67cd19..67c50a329e7bdf4056a1217963e29e8ceb99b20f 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -147,7 +147,7 @@ public abstract class PlayerList {
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public final PlayerDataStorage playerIo;
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private boolean doWhiteList;
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private final RegistryAccess.Frozen registryHolder;
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- protected final int maxPlayers;
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+ protected int maxPlayers; public final void setMaxPlayers(int maxPlayers) { this.maxPlayers = maxPlayers; } // Paper - remove final and add setter
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private int viewDistance;
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private int simulationDistance;
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private boolean allowCheatsForAllPlayers;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index c7a6143ebb2ed0a0977e1d38c8adcccf09800638..72e545e9aa01ad7ae4180d5421e16e330b4c9934 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -674,6 +674,13 @@ public final class CraftServer implements Server {
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return this.playerList.getMaxPlayers();
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}
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+ // Paper start
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+ @Override
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+ public void setMaxPlayers(int maxPlayers) {
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+ this.playerList.setMaxPlayers(maxPlayers);
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+ }
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+ // Paper end
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+
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// NOTE: These are dependent on the corresponding call in MinecraftServer
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// so if that changes this will need to as well
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@Override
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