PaperMC/patches/unapplied/server/0270-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
2024-12-03 17:58:41 +01:00

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1.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 9d6910c6a685d1c8f6804cfe086c958a0fcb0526..3fbdc6394c1f431d1bf8ee13513a69b96f69bdd9 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2078,6 +2078,13 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
public void disconnect() {
this.disconnected = true;
this.ejectPassengers();
+
+ // Paper start - Workaround vehicle not tracking the passenger disconnection dismount
+ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
+ this.stopRiding();
+ }
+ // Paper end - Workaround vehicle not tracking the passenger disconnection dismount
+
if (this.isSleeping()) {
this.stopSleepInBed(true, false);
}