PaperMC/patches/unapplied/server/0297-PlayerDeathEvent-shouldDropExperience.patch
2024-12-03 17:58:41 +01:00

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1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 2e81c8dc6bad9e4e2f2847bf841d3fee8cbfbeed..00d55b6c5879b706d84ed6b913431e728730da81 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1278,7 +1278,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
this.tellNeutralMobsThatIDied();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience(this.serverLevel(), damageSource.getEntity());
+ if (event.shouldDropExperience()) this.dropExperience(this.serverLevel(), damageSource.getEntity()); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - PlayerDeathEvent#getItemsToKeep