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aba4969668
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e970fd72 Remove incorrect javadoc from TargetReason 84df6df1 SPIGOT-5282: Improve bucket event API CraftBukkit Changes:b2bcde89
SPIGOT-5258: TNT Not Moving Players in Creative Mode44d675ad
SPIGOT-5263: Chests stay open after InventoryOpenEvent cancelled.2439178e
SPIGOT-5278: EntityDrowned memory leak7055c931
SPIGOT-5264: Call event for experience orbs losing their target49141172
SPIGOT-5282: Improve bucket event API6bbb3b04
SPIGOT-5281: Clearer error messages for ChunkSnapshot misuse
85 lines
5.5 KiB
Diff
85 lines
5.5 KiB
Diff
From 41148d70a24ea6d749e0cd2d771950bbbd743531 Mon Sep 17 00:00:00 2001
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From: Mystiflow <mystiflow@gmail.com>
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Date: Fri, 6 Jul 2018 13:21:30 +0100
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Subject: [PATCH] Send nearby packets from world player list not server list
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 9e5cd22d7..049d702cb 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -922,8 +922,25 @@ public abstract class PlayerList {
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}
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public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, Packet<?> packet) {
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- for (int i = 0; i < this.players.size(); ++i) {
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- EntityPlayer entityplayer = (EntityPlayer) this.players.get(i);
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+ // Paper start - Use world list instead of server list where preferable
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+ sendPacketNearby(entityhuman, d0, d1, d2, d3, dimensionmanager, null, packet); // Retained for compatibility
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+ }
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+
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+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, WorldServer world, Packet<?> packet) {
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+ sendPacketNearby(entityhuman, d0, d1, d2, d3, world.worldProvider.getDimensionManager(), world, packet);
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+ }
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+
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+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, @Nullable WorldServer world, Packet<?> packet) {
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+ if (world == null && entityhuman != null && entityhuman.world instanceof WorldServer) {
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+ world = (WorldServer) entityhuman.world;
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+ }
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+
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+ List<? extends EntityHuman> players1 = world == null ? players : world.players;
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+ for (int j = 0; j < players1.size(); ++j) {
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+ EntityHuman entity = players1.get(j);
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+ if (!(entity instanceof EntityPlayer)) continue;
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+ EntityPlayer entityplayer = (EntityPlayer) entity;
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+ // Paper end
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// CraftBukkit start - Test if player receiving packet can see the source of the packet
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if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
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@@ -931,7 +948,7 @@ public abstract class PlayerList {
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}
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// CraftBukkit end
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- if (entityplayer != entityhuman && entityplayer.dimension == dimensionmanager) {
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+ if (entityplayer != entityhuman && (world != null || entityplayer.dimension == dimensionmanager)) { // Paper
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double d4 = d0 - entityplayer.locX;
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double d5 = d1 - entityplayer.locY;
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double d6 = d2 - entityplayer.locZ;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index a0465c85f..55d469e37 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1217,7 +1217,7 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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this.globalEntityList.add(entitylightning);
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutSpawnEntityWeather(entitylightning));
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
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}
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@Override
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@@ -1349,7 +1349,7 @@ public class WorldServer extends World {
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BlockActionData blockactiondata = (BlockActionData) this.I.removeFirst();
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if (this.a(blockactiondata)) {
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this, new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 766bb4bc1..88186aac8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -2012,7 +2012,7 @@ public class CraftWorld implements World {
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double z = loc.getZ();
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PacketPlayOutCustomSoundEffect packet = new PacketPlayOutCustomSoundEffect(new MinecraftKey(sound), SoundCategory.valueOf(category.name()), new Vec3D(x, y, z), volume, pitch);
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- world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world.getWorldProvider().getDimensionManager(), packet);
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+ world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world, packet); // Paper - this.world.dimension -> this.world
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}
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private static Map<String, GameRules.GameRuleKey<?>> gamerules;
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--
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2.23.0
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