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ae82e7eb1c
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
5c77bd28
SPIGOT-6147: InventoryCloseEvent does not fire after closing player inventory
227 lines
12 KiB
Diff
227 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 3 Jul 2018 21:56:23 -0400
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Subject: [PATCH] InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
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to "confirm" things based on if it was player triggered close or not.
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
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this.es();
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super.tick();
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if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.canUse(this)) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
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return 20;
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}
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+ // Paper start - unused code, but to keep signatures aligned
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ closeInventory();
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+ this.activeContainer = this.defaultContainer;
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+ }
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+ // Paper end
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+
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public void closeInventory() {
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this.activeContainer = this.defaultContainer;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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// Paper end
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if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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// SPIGOT-943 - only call if they have an inventory open
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DEATH); // Paper
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}
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String deathMessage = event.getDeathMessage();
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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return OptionalInt.empty();
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} else {
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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this.nextContainerCounter();
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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// CraftBukkit end
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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// this.nextContainerCounter(); // CraftBukkit - moved up
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@Override
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public void closeInventory() {
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- CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
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+ // Paper start
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+ closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
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+ }
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
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+ // Paper end
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this.playerConnection.sendPacket(new PacketPlayOutCloseWindow(this.activeContainer.windowId));
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this.o();
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.CraftItemEvent;
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import org.bukkit.event.inventory.InventoryAction;
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import org.bukkit.event.inventory.InventoryClickEvent;
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+import org.bukkit.event.inventory.InventoryCloseEvent; // Paper
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import org.bukkit.event.inventory.InventoryCreativeEvent;
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import org.bukkit.event.inventory.InventoryType.SlotType;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInCloseWindow packetplayinclosewindow) {
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+ // Paper start
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+ handleContainerClose(packetplayinclosewindow, InventoryCloseEvent.Reason.PLAYER);
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+ }
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+ public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow, InventoryCloseEvent.Reason reason) {
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+ // Paper end
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PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
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if (this.player.isFrozen()) return; // CraftBukkit
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- CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
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+ CraftEventFactory.handleInventoryCloseEvent(this.player, reason); // CraftBukkit // Paper
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this.player.o();
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
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// See SPIGOT-5799, SPIGOT-6145
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if (entityplayer.activeContainer != entityplayer.defaultContainer) {
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- entityplayer.closeInventory();
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+ entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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for (TileEntity tileentity : chunk.getTileEntities().values()) {
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if (tileentity instanceof IInventory) {
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for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((IInventory) tileentity).getViewers())) {
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- h.closeInventory();
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+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
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}
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}
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}
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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// Spigot Start
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if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder) {
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for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((org.bukkit.inventory.InventoryHolder) entity.getBukkitEntity()).getInventory().getViewers())) {
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- h.closeInventory();
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+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
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}
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}
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// Spigot End
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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if (((EntityPlayer) getHandle()).playerConnection == null) return;
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if (getHandle().activeContainer != getHandle().defaultContainer) {
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// fire INVENTORY_CLOSE if one already open
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- ((EntityPlayer) getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId));
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+ ((EntityPlayer) getHandle()).playerConnection.handleContainerClose(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId), org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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EntityPlayer player = (EntityPlayer) getHandle();
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Container container;
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@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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@Override
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public void closeInventory() {
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- getHandle().closeInventory();
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+ // Paper start
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+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLUGIN);
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}
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ getHandle().closeInventory(reason);
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+ }
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+ // Paper end
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@Override
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public boolean isBlocking() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Close any foreign inventory
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if (getHandle().activeContainer != getHandle().defaultContainer) {
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- getHandle().closeInventory();
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+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper
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}
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// Check if the fromWorld and toWorld are the same.
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
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if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
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- player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
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+ player.playerConnection.handleContainerClose(new PacketPlayInCloseWindow(player.activeContainer.windowId), InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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CraftServer server = player.world.getServer();
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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return event;
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}
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+ // Paper start
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+ /**
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+ * Incase plugins hooked into this or Spigot adds a new inventory close event. Prefer to pass a reason
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+ * @param human
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+ */
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+ @Deprecated
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public static void handleInventoryCloseEvent(EntityHuman human) {
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- InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
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+ handleInventoryCloseEvent(human, org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
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+ }
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+ public static void handleInventoryCloseEvent(EntityHuman human, org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ // Paper end
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+ InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView(), reason); // Paper
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human.world.getServer().getPluginManager().callEvent(event);
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human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
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}
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