PaperMC/Spigot-Server-Patches/InventoryCloseEvent-Reason-API.patch
Mariell Hoversholm ae82e7eb1c Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5c77bd28 SPIGOT-6147: InventoryCloseEvent does not fire after closing player inventory
2020-10-01 15:16:32 +02:00

227 lines
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 3 Jul 2018 21:56:23 -0400
Subject: [PATCH] InventoryCloseEvent Reason API
Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
this.es();
super.tick();
if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.canUse(this)) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
this.activeContainer = this.defaultContainer;
}
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
return 20;
}
+ // Paper start - unused code, but to keep signatures aligned
+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ closeInventory();
+ this.activeContainer = this.defaultContainer;
+ }
+ // Paper end
+
public void closeInventory() {
this.activeContainer = this.defaultContainer;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
// Paper end
if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
this.activeContainer = this.defaultContainer;
}
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
// SPIGOT-943 - only call if they have an inventory open
if (this.activeContainer != this.defaultContainer) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DEATH); // Paper
}
String deathMessage = event.getDeathMessage();
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
return OptionalInt.empty();
} else {
if (this.activeContainer != this.defaultContainer) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
this.nextContainerCounter();
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
// CraftBukkit end
if (this.activeContainer != this.defaultContainer) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
// this.nextContainerCounter(); // CraftBukkit - moved up
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public void closeInventory() {
- CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
+ // Paper start
+ closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
+ }
+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
+ // Paper end
this.playerConnection.sendPacket(new PacketPlayOutCloseWindow(this.activeContainer.windowId));
this.o();
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
+import org.bukkit.event.inventory.InventoryCloseEvent; // Paper
import org.bukkit.event.inventory.InventoryCreativeEvent;
import org.bukkit.event.inventory.InventoryType.SlotType;
import org.bukkit.event.player.AsyncPlayerChatEvent;
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
@Override
public void a(PacketPlayInCloseWindow packetplayinclosewindow) {
+ // Paper start
+ handleContainerClose(packetplayinclosewindow, InventoryCloseEvent.Reason.PLAYER);
+ }
+ public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow, InventoryCloseEvent.Reason reason) {
+ // Paper end
PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
if (this.player.isFrozen()) return; // CraftBukkit
- CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
+ CraftEventFactory.handleInventoryCloseEvent(this.player, reason); // CraftBukkit // Paper
this.player.o();
}
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
// See SPIGOT-5799, SPIGOT-6145
if (entityplayer.activeContainer != entityplayer.defaultContainer) {
- entityplayer.closeInventory();
+ entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
}
PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
for (TileEntity tileentity : chunk.getTileEntities().values()) {
if (tileentity instanceof IInventory) {
for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((IInventory) tileentity).getViewers())) {
- h.closeInventory();
+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
}
}
}
@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
// Spigot Start
if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder) {
for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((org.bukkit.inventory.InventoryHolder) entity.getBukkitEntity()).getInventory().getViewers())) {
- h.closeInventory();
+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
}
}
// Spigot End
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
if (((EntityPlayer) getHandle()).playerConnection == null) return;
if (getHandle().activeContainer != getHandle().defaultContainer) {
// fire INVENTORY_CLOSE if one already open
- ((EntityPlayer) getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId));
+ ((EntityPlayer) getHandle()).playerConnection.handleContainerClose(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId), org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
EntityPlayer player = (EntityPlayer) getHandle();
Container container;
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
@Override
public void closeInventory() {
- getHandle().closeInventory();
+ // Paper start
+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLUGIN);
}
+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ getHandle().closeInventory(reason);
+ }
+ // Paper end
@Override
public boolean isBlocking() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Close any foreign inventory
if (getHandle().activeContainer != getHandle().defaultContainer) {
- getHandle().closeInventory();
+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper
}
// Check if the fromWorld and toWorld are the same.
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
- player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
+ player.playerConnection.handleContainerClose(new PacketPlayInCloseWindow(player.activeContainer.windowId), InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
CraftServer server = player.world.getServer();
@@ -0,0 +0,0 @@ public class CraftEventFactory {
return event;
}
+ // Paper start
+ /**
+ * Incase plugins hooked into this or Spigot adds a new inventory close event. Prefer to pass a reason
+ * @param human
+ */
+ @Deprecated
public static void handleInventoryCloseEvent(EntityHuman human) {
- InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
+ handleInventoryCloseEvent(human, org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
+ }
+ public static void handleInventoryCloseEvent(EntityHuman human, org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ // Paper end
+ InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView(), reason); // Paper
human.world.getServer().getPluginManager().callEvent(event);
human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
}