mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 23:38:25 +01:00
69ee95fa42
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
407 lines
19 KiB
Diff
407 lines
19 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 27 Jan 2020 21:28:00 -0800
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Subject: [PATCH] Optimise random block ticking
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Massive performance improvement for random block ticking.
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The performance increase comes from the fact that the vast
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majority of attempted block ticks (~95% in my testing) fail
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because the randomly selected block is not tickable.
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Now only tickable blocks are targeted, however this means that
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the maximum number of block ticks occurs per chunk. However,
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not all chunks are going to be targeted. The percent chance
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of a chunk being targeted is based on how many tickable blocks
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are in the chunk.
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This means that while block ticks are spread out less, the
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total number of blocks ticked per world tick remains the same.
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Therefore, the chance of a random tickable block being ticked
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remains the same.
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diff --git a/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/util/math/ThreadUnsafeRandom.java
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.util.math;
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+
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+import java.util.Random;
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+
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+public final class ThreadUnsafeRandom extends Random {
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+
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+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
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+ private static final long multiplier = 0x5DEECE66DL;
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+ private static final long addend = 0xBL;
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+ private static final long mask = (1L << 48) - 1;
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+
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+ private static long initialScramble(long seed) {
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+ return (seed ^ multiplier) & mask;
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+ }
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+
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+ private long seed;
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+
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+ @Override
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+ public void setSeed(long seed) {
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+ // note: called by Random constructor
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+ this.seed = initialScramble(seed);
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+ }
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+
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+ @Override
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+ protected int next(int bits) {
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+ // avoid the expensive CAS logic used by superclass
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+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
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+ }
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+
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+ // Taken from
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+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
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+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
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+ // Original license is public domain
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+ public static int fastRandomBounded(final long randomInteger, final long limit) {
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+ // randomInteger must be [0, pow(2, 32))
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+ // limit must be [0, pow(2, 32))
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+ return (int)((randomInteger * limit) >>> 32);
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+ }
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+
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+ @Override
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+ public int nextInt(int bound) {
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+ // yes this breaks random's spec
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+ // however there's nothing that uses this class that relies on it
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+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BlockPosition.java
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@@ -0,0 +0,0 @@ public class BlockPosition extends BaseBlockPosition {
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return this.d(MathHelper.floor(d0), MathHelper.floor(d1), MathHelper.floor(d2));
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}
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+ public final BlockPosition.MutableBlockPosition setValues(final BaseBlockPosition baseblockposition) { return this.g(baseblockposition); } // Paper - OBFHELPER
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public BlockPosition.MutableBlockPosition g(BaseBlockPosition baseblockposition) {
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return this.d(baseblockposition.getX(), baseblockposition.getY(), baseblockposition.getZ());
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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this.entities.remove(entity); // Paper
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}
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- @Override
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- public int getHighestBlock(HeightMap.Type heightmap_type, int i, int j) {
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+ public final int getHighestBlockY(HeightMap.Type heightmap_type, int i, int j) { return this.getHighestBlock(heightmap_type, i, j) + 1; } // Paper - sort of an obfhelper, but without -1
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+ @Override public int getHighestBlock(HeightMap.Type heightmap_type, int i, int j) { // Paper
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return ((HeightMap) this.heightMap.get(heightmap_type)).a(i & 15, j & 15) - 1;
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkSection.java b/src/main/java/net/minecraft/server/ChunkSection.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/ChunkSection.java
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+++ b/src/main/java/net/minecraft/server/ChunkSection.java
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@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
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public class ChunkSection {
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public static final DataPalette<IBlockData> GLOBAL_PALETTE = new DataPaletteGlobal<>(Block.REGISTRY_ID, Blocks.AIR.getBlockData());
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- private final int yPos;
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+ final int yPos; // Paper - private -> package-private
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short nonEmptyBlockCount; // Paper - package-private
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- private short tickingBlockCount;
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+ short tickingBlockCount; // Paper - private -> package-private
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private short e;
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final DataPaletteBlock<IBlockData> blockIds; // Paper - package-private
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+ final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
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+
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// Paper start - Anti-Xray - Add parameters
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@Deprecated public ChunkSection(int i) { this(i, null, null, true); } // Notice for updates: Please make sure this constructor isn't used anywhere
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public ChunkSection(int i, IChunkAccess chunk, World world, boolean initializeBlocks) {
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@@ -0,0 +0,0 @@ public class ChunkSection {
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--this.nonEmptyBlockCount;
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if (iblockdata1.isTicking()) {
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--this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.remove(i, j, k);
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+ // Paper end
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}
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}
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@@ -0,0 +0,0 @@ public class ChunkSection {
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++this.nonEmptyBlockCount;
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if (iblockdata.isTicking()) {
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++this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.add(i, j, k, iblockdata);
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+ // Paper end
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}
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}
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@@ -0,0 +0,0 @@ public class ChunkSection {
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}
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public void recalcBlockCounts() {
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+ // Paper start
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+ this.tickingList.clear();
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+ // Paper end
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this.nonEmptyBlockCount = 0;
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this.tickingBlockCount = 0;
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this.e = 0;
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- this.blockIds.a((iblockdata, i) -> {
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+ this.blockIds.forEachLocation((iblockdata, location) -> { // Paper
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Fluid fluid = iblockdata.getFluid();
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if (!iblockdata.isAir()) {
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- this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + i);
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
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if (iblockdata.isTicking()) {
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- this.tickingBlockCount = (short) (this.tickingBlockCount + i);
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+ this.tickingBlockCount = (short) (this.tickingBlockCount + 1);
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+ // Paper start
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+ this.tickingList.add(location, iblockdata);
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+ // Paper end
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}
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}
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if (!fluid.isEmpty()) {
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- this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + i);
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
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if (fluid.f()) {
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- this.e = (short) (this.e + i);
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+ this.e = (short) (this.e + 1);
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}
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}
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diff --git a/src/main/java/net/minecraft/server/DataBits.java b/src/main/java/net/minecraft/server/DataBits.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/DataBits.java
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+++ b/src/main/java/net/minecraft/server/DataBits.java
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@@ -0,0 +0,0 @@ public class DataBits {
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}
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}
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+
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+ // Paper start
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+ public final void forEach(DataBitConsumer consumer) {
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+ int i = 0;
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+ long[] along = this.b;
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+ int j = along.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ long l = along[k];
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+
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+ for (int i1 = 0; i1 < this.f; ++i1) {
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+ consumer.accept(i, (int) (l & this.d));
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+ l >>= this.c;
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+ ++i;
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+ if (i >= this.e) {
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+ return;
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+ }
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+ }
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+ }
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+ }
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+
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+ @FunctionalInterface
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+ static interface DataBitConsumer {
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+
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+ void accept(int location, int data);
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+
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/DataPaletteBlock.java b/src/main/java/net/minecraft/server/DataPaletteBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/DataPaletteBlock.java
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+++ b/src/main/java/net/minecraft/server/DataPaletteBlock.java
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@@ -0,0 +0,0 @@ public class DataPaletteBlock<T> implements DataPaletteExpandable<T> {
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});
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}
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+ // Paper start
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+ public void forEachLocation(DataPaletteBlock.a<T> datapaletteblock_a) {
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+ this.getDataBits().forEach((int location, int data) -> {
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+ datapaletteblock_a.accept(this.getDataPalette().getObject(data), location);
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+ });
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+ }
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+ // Paper end
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+
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@FunctionalInterface
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public interface a<T> {
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diff --git a/src/main/java/net/minecraft/server/EntityTurtle.java b/src/main/java/net/minecraft/server/EntityTurtle.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityTurtle.java
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+++ b/src/main/java/net/minecraft/server/EntityTurtle.java
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@@ -0,0 +0,0 @@ public class EntityTurtle extends EntityAnimal {
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}
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public void setHomePos(BlockPosition blockposition) {
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- this.datawatcher.set(EntityTurtle.bp, blockposition);
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+ this.datawatcher.set(EntityTurtle.bp, blockposition.immutableCopy()); // Paper - called with mutablepos...
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}
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public BlockPosition getHomePos() { // Paper - public
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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public abstract ITagRegistry p();
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public BlockPosition a(int i, int j, int k, int l) {
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+ // Paper start - allow use of mutable pos
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+ BlockPosition.MutableBlockPosition ret = new BlockPosition.MutableBlockPosition();
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+ this.getRandomBlockPosition(i, j, k, l, ret);
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+ return ret.immutableCopy();
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+ }
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+ public final BlockPosition.MutableBlockPosition getRandomBlockPosition(int i, int j, int k, int l, BlockPosition.MutableBlockPosition out) {
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+ // Paper end
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this.n = this.n * 3 + 1013904223;
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int i1 = this.n >> 2;
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- return new BlockPosition(i + (i1 & 15), j + (i1 >> 16 & l), k + (i1 >> 8 & 15));
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+ out.setValues(i + (i1 & 15), j + (i1 >> 16 & l), k + (i1 >> 8 & 15)); // Paper - change to setValues call
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+ return out; // Paper
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}
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public boolean isSavingDisabled() {
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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});
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}
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- public void a(Chunk chunk, int i) {
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+ // Paper start - optimise random block ticking
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+ private final BlockPosition.MutableBlockPosition chunkTickMutablePosition = new BlockPosition.MutableBlockPosition();
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+ private final com.destroystokyo.paper.util.math.ThreadUnsafeRandom randomTickRandom = new com.destroystokyo.paper.util.math.ThreadUnsafeRandom();
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+ // Paper end
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+
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+ public void a(Chunk chunk, int i) { final int randomTickSpeed = i; // Paper
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ChunkCoordIntPair chunkcoordintpair = chunk.getPos();
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boolean flag = this.isRaining();
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int j = chunkcoordintpair.d();
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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GameProfilerFiller gameprofilerfiller = this.getMethodProfiler();
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gameprofilerfiller.enter("thunder");
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- BlockPosition blockposition;
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+ final BlockPosition.MutableBlockPosition blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
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if (!this.paperConfig.disableThunder && flag && this.V() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
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- blockposition = this.a(this.a(j, 0, k, 15));
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+ blockposition.setValues(this.a(this.a(j, 0, k, 15))); // Paper
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if (this.isRainingAt(blockposition)) {
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DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
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boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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gameprofilerfiller.exitEnter("iceandsnow");
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- if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
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- blockposition = this.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, this.a(j, 0, k, 15));
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- BlockPosition blockposition1 = blockposition.down();
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+ if (!this.paperConfig.disableIceAndSnow && this.randomTickRandom.nextInt(16) == 0) { // Paper - Disable ice and snow // Paper - optimise random ticking
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+ // Paper start - optimise chunk ticking
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+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
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+ int normalY = chunk.getHighestBlockY(HeightMap.Type.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15);
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+ int downY = normalY - 1;
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+ blockposition.setY(normalY);
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+ // Paper end
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BiomeBase biomebase = this.getBiome(blockposition);
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- if (biomebase.a(this, blockposition1)) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.getBlockData(), null); // CraftBukkit
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+ // Paper start - optimise chunk ticking
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+ blockposition.setY(downY);
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+ if (biomebase.a(this, blockposition)) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.getBlockData(), null); // CraftBukkit
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+ // Paper end
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}
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+ blockposition.setY(normalY); // Paper
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if (flag && biomebase.b(this, blockposition)) {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.getBlockData(), null); // CraftBukkit
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}
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- if (flag && this.getBiome(blockposition1).c() == BiomeBase.Precipitation.RAIN) {
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- this.getType(blockposition1).getBlock().c((World) this, blockposition1);
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+ // Paper start - optimise chunk ticking
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+ blockposition.setY(downY);
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+ if (flag && this.getBiome(blockposition).c() == BiomeBase.Precipitation.RAIN) {
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+ chunk.getType(blockposition).getBlock().c((World) this, blockposition);
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+ // Paper end
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}
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}
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- gameprofilerfiller.exitEnter("tickBlocks");
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- timings.chunkTicksBlocks.startTiming(); // Paper
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+ // Paper start - optimise random block ticking
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+ gameprofilerfiller.exit();
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if (i > 0) {
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- ChunkSection[] achunksection = chunk.getSections();
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- int l = achunksection.length;
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+ gameprofilerfiller.enter("randomTick");
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+ timings.chunkTicksBlocks.startTiming(); // Paper
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- for (int i1 = 0; i1 < l; ++i1) {
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- ChunkSection chunksection = achunksection[i1];
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+ ChunkSection[] sections = chunk.getSections();
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- if (chunksection != Chunk.a && chunksection.d()) {
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- int j1 = chunksection.getYPosition();
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+ for (int sectionIndex = 0; sectionIndex < 16; ++sectionIndex) {
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+ ChunkSection section = sections[sectionIndex];
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+ if (section == null || section.tickingList.size() == 0) {
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+ continue;
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+ }
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- for (int k1 = 0; k1 < i; ++k1) {
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- BlockPosition blockposition2 = this.a(j, j1, k, 15);
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+ int yPos = sectionIndex << 4;
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- gameprofilerfiller.enter("randomTick");
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- IBlockData iblockdata = chunksection.getType(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k);
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+ for (int a = 0; a < randomTickSpeed; ++a) {
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+ int tickingBlocks = section.tickingList.size();
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+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
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+ if (index >= tickingBlocks) {
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+ continue;
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+ }
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- if (iblockdata.isTicking()) {
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- iblockdata.b(this, blockposition2, this.random);
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- }
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+ long raw = section.tickingList.getRaw(index);
|
|
+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
|
|
+ int randomX = location & 15;
|
|
+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
|
|
+ int randomZ = (location >>> 4) & 15;
|
|
|
|
- Fluid fluid = iblockdata.getFluid();
|
|
+ BlockPosition blockposition2 = blockposition.setValues(j + randomX, randomY, k + randomZ);
|
|
+ IBlockData iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
|
|
|
|
- if (fluid.f()) {
|
|
- fluid.b(this, blockposition2, this.random);
|
|
- }
|
|
+ iblockdata.b(this, blockposition2, this.randomTickRandom);
|
|
|
|
- gameprofilerfiller.exit();
|
|
- }
|
|
+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method.
|
|
+ // TODO CHECK ON UPDATE
|
|
}
|
|
}
|
|
+ gameprofilerfiller.exit();
|
|
+ timings.chunkTicksBlocks.stopTiming(); // Paper
|
|
+ // Paper end
|
|
}
|
|
- timings.chunkTicksBlocks.stopTiming(); // Paper
|
|
- gameprofilerfiller.exit();
|
|
}
|
|
|
|
protected BlockPosition a(BlockPosition blockposition) {
|