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2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
18 lines
1 KiB
Diff
18 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Wed, 2 Dec 2020 03:07:58 -0800
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Subject: [PATCH] Config option for Piglins guarding chests
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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index 092cdb889564903102dccfe7bf2e320a1eba5efe..c8e6893a7d2be08d6b0d111aa6e58e72f3376edc 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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@@ -477,6 +477,7 @@ public class PiglinAi {
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}
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public static void angerNearbyPiglins(Player player, boolean blockOpen) {
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+ if (!player.level().paperConfig().entities.behavior.piglinsGuardChests) return; // Paper
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List<Piglin> list = player.level().getEntitiesOfClass(Piglin.class, player.getBoundingBox().inflate(16.0D));
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list.stream().filter(PiglinAi::isIdle).filter((entitypiglin) -> {
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