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2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
24 lines
1.6 KiB
Diff
24 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Mon, 21 Jun 2021 21:24:45 -0400
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Subject: [PATCH] Add TameableDeathMessageEvent
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diff --git a/src/main/java/net/minecraft/world/entity/TamableAnimal.java b/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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index d33716ddab40185ff77625c20a8a107c18d1f76d..9fb11df7131f400e6e631146c32efccea83adf56 100644
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--- a/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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+++ b/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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@@ -197,7 +197,12 @@ public abstract class TamableAnimal extends Animal implements OwnableEntity {
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@Override
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public void die(DamageSource damageSource) {
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if (!this.level().isClientSide && this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES) && this.getOwner() instanceof ServerPlayer) {
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- this.getOwner().sendSystemMessage(this.getCombatTracker().getDeathMessage());
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+ // Paper start - TameableDeathMessageEvent
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+ io.papermc.paper.event.entity.TameableDeathMessageEvent event = new io.papermc.paper.event.entity.TameableDeathMessageEvent((org.bukkit.entity.Tameable) getBukkitEntity(), io.papermc.paper.adventure.PaperAdventure.asAdventure(this.getCombatTracker().getDeathMessage()));
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+ if (event.callEvent()) {
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+ this.getOwner().sendSystemMessage(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.deathMessage()));
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+ }
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+ // Paper end - TameableDeathMessageEvent
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}
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super.die(damageSource);
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