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19de9af63c
Functional GUI fix added by billygalbreath
63 lines
1.8 KiB
Diff
63 lines
1.8 KiB
Diff
From a29b417ddcedcd6a1c39aa9401f917ebd6e3c6e0 Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
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Date: Mon, 29 Feb 2016 18:13:58 -0600
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Subject: [PATCH] Add PlayerInitialSpawnEvent
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For modifying a player's initial spawn location as they join the server
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
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new file mode 100644
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index 00000000..8e407eff
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
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@@ -0,0 +1,47 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+public class PlayerInitialSpawnEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ @NotNull private Location spawnLocation;
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+
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+ public PlayerInitialSpawnEvent(@NotNull final Player player, @NotNull final Location spawnLocation) {
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+ super(player);
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ /**
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+ * Gets the current spawn location
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+ *
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+ * @return Location current spawn location
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+ */
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+ @NotNull
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+ public Location getSpawnLocation() {
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+ return this.spawnLocation;
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+ }
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+
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+ /**
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+ * Sets the new spawn location
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+ *
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+ * @param spawnLocation new location for the spawn
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+ */
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+ public void setSpawnLocation(@NotNull Location spawnLocation) {
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.25.0.windows.1
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