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High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
https://papermc.io/
bukkitcraftbukkithacktoberfestjavaminecraftminecraft-apiminecraft-performanceminecraft-serverpaperpaper-apipapermcspigot-forktacos
ad8dbf3d2b
Allows server owners to use 1.8 (and prior)'s projectile behavior (ignored shooter's velocity when calculating projectile's velocity). This patch adds an option "disable relative projectile velocity", which, when enabled, will cause projectiles to ignore the shooter's current velocity, like they did in Minecraft 1.8 and prior. If a player is falling, for example, their shooting range will be drastically reduced, as a downwards velocity is applied to the projectile. This prevents players from saving themselves from falling off floating islands, for example, as a thrown ender pearl will not make it back to the island, while it would have in 1.8. While this could easily be done with plugins, too, there are multiple problems: 1) If multiple plugins cancel the velocity by subtracting the shooter's velocity from the projectile's velocity, the projectile's velocity would be different. As there's no way to detect whether the projectile's velocity has already been adjusted to ignore the player's velocity, plugins can't not do it if it's not necessary. 2) I've noticed some inconsistencies, e.g. weird velocity when shooting while using an elytra. Checking for those inconsistencies is possible, but not as efficient as just not applying the velocity in the first place. 3) Solutions for 1) and especially 2) might not be future-proof, while this server-internal fix makes this change future-proof. |
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.github/ISSUE_TEMPLATE | ||
licenses | ||
removed | ||
scripts | ||
Spigot-API-Patches | ||
Spigot-Server-Patches | ||
work | ||
.editorconfig | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
CONTRIBUTING.md | ||
LICENSE.md | ||
paper | ||
pom.xml | ||
README.md |
Paper
High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.
Support and Project Discussion:
How To (Server Admins)
Paperclip is a jar file that you can download and run just like a normal jar file.
Download Paper from our downloads page.
Run the Paperclip jar directly from your server. Just like old times
- Documentation on using Paper: paper.readthedocs.io
- For a sneak peak on upcoming features, see here
How To (Plugin Developers)
- See our API patches here
- See upcoming, pending, and recently added API here
- Paper API javadocs here: papermc.io/javadocs
- Maven Repo (for paper-api):
<repository>
<id>papermc</id>
<url>https://papermc.io/repo/repository/maven-public/</url>
</repository>
- Artifact Information:
<dependency>
<groupId>com.destroystokyo.paper</groupId>
<artifactId>paper-api</artifactId>
<version>1.14.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
How To (Compiling Jar From Source)
To compile Paper, you need JDK 8, maven, and an internet connection.
Clone this repo, run ./paper jar
from bash, get files.
How To (Pull Request)
See Contributing
Special Thanks To:
YourKit, makers of the outstanding java profiler, support open source projects of all kinds with their full featured Java and .NET application profilers. We thank them for granting Paper an OSS license so that we can make our software the best it can be.