PaperMC/Spigot-Server-Patches/0485-Don-t-toString-block-unless-actually-showing-the-mes.patch
Aikar adadf16548 Drop syncPosition on teleportation patch
I'm not sure it was really helping, and now suspecting it might be causing issues
Movement sucks
2020-08-06 22:55:24 -04:00

21 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 9 May 2020 13:54:25 -0400
Subject: [PATCH] Don't toString block unless actually showing the message
This is causing MASSIVE performance issues with hoppers and block states
in general.
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
index 6e9eff2c29528b857cf758e9e45606c8a1c1cc8d..dc0e6e49e9eb5004e53d24304bce095bcef8f4c2 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
@@ -26,7 +26,7 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
// get tile entity from block:
CraftWorld world = (CraftWorld) this.getWorld();
this.tileEntity = tileEntityClass.cast(world.getHandle().getTileEntity(this.getPosition()));
- Preconditions.checkState(this.tileEntity != null, "Tile is null, asynchronous access? " + block);
+ if (tileEntity == null) Preconditions.checkState(false, "Tile is null, asynchronous access? " + block); // Paper - Don't toString block unless actually error'ing...
// Paper start
this.snapshotDisabled = DISABLE_SNAPSHOT;