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CB used the resulting item in the dispenser rather than the item dispensed. The resulting item would have size == 0 and therefore be convertered to air, hence why the effects disappeared.
24 lines
No EOL
1.3 KiB
Diff
24 lines
No EOL
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 17 Jan 2020 18:44:55 -0800
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Subject: [PATCH] Fix last firework in stack not having effects when dispensed
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- #2871
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CB used the resulting item in the dispenser rather than the item
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dispensed. The resulting item would have size == 0 and therefore
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be convertered to air, hence why the effects disappeared.
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diff --git a/src/main/java/net/minecraft/server/IDispenseBehavior.java b/src/main/java/net/minecraft/server/IDispenseBehavior.java
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index 9a8be1474..02d2e9a84 100644
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--- a/src/main/java/net/minecraft/server/IDispenseBehavior.java
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+++ b/src/main/java/net/minecraft/server/IDispenseBehavior.java
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@@ -0,0 +0,0 @@ public interface IDispenseBehavior {
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}
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itemstack1 = CraftItemStack.asNMSCopy(event.getItem());
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- EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack, d3, d4, d5, true);
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+ EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack1, d3, d4, d5, true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed
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entityfireworks.shoot(d0, d1, d2, 0.5F, 1.0F);
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isourceblock.getWorld().addEntity(entityfireworks);
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--
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