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06335dfd4f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3a54fb16 SPIGOT-7296: Add ItemFlag#HIDE_ARMOR_TRIM CraftBukkit Changes: 55056ad80 SPIGOT-7295: Fix Sniffer data defined in incorrect position
46 lines
1.9 KiB
Diff
46 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Thu, 5 Jan 2023 10:45:20 +0100
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Subject: [PATCH] Replace ItemFlag.HIDE_POTION_EFFECTS
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diff --git a/src/main/java/org/bukkit/inventory/ItemFlag.java b/src/main/java/org/bukkit/inventory/ItemFlag.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/ItemFlag.java
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+++ b/src/main/java/org/bukkit/inventory/ItemFlag.java
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@@ -0,0 +0,0 @@ public enum ItemFlag {
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/**
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* Setting to show/hide potion effects, book and firework information, map
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* tooltips, patterns of banners, and enchantments of enchanted books.
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+ * @deprecated misleading name and description, use {@link #HIDE_ITEM_SPECIFICS}
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*/
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+ @Deprecated // Paper
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HIDE_POTION_EFFECTS,
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/**
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* Setting to show/hide dyes from colored leather armor.
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@@ -0,0 +0,0 @@ public enum ItemFlag {
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*/
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@org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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HIDE_ARMOR_TRIM;
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+ // Paper start
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+ /**
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+ * Setting to show/hide item-specific information, including, but not limited to:
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+ * <ul>
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+ * <li>Potion effects on potions, tipped arrows, and suspicious stew</li>
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+ * <li>Enchanted book enchantments</li>
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+ * <li>Book author and generation</li>
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+ * <li>Record names</li>
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+ * <li>Patterns of banners and shields</li>
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+ * <li>Fish bucket variants</li>
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+ * <li>Instrument item descriptions (i.e. goat horn sounds)</li>
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+ * <li>Map data</li>
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+ * <li>Firework data</li>
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+ * <li>Crossbow projectile info</li>
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+ * <li>Bundle fullness</li>
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+ * <li>Shulker box contents</li>
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+ * <li>Spawner descriptions</li>
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+ * </ul>
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+ */
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+ public static final ItemFlag HIDE_ITEM_SPECIFICS = HIDE_POTION_EFFECTS;
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+ // Paper end
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}
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