PaperMC/Spigot-Server-Patches/Do-not-let-armorstands-drown.patch
Aikar b06cb423cb Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:47 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Sat, 18 Feb 2017 19:29:58 -0600
Subject: [PATCH] Do not let armorstands drown
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 176af6c889..992d7bfb0f 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
super.move(moveType, vec3d);
}
}
+
+ @Override
+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
+ return true;
+ }
// Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 639d113de3..e6b48cc0ea 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
super.a(d0, flag, iblockdata, blockposition);
}
+ public boolean canBreatheUnderwater() { return this.cB(); } // Paper - OBFHELPER
public boolean cB() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
if (this.isAlive()) {
if (this.a(TagsFluid.WATER) && this.world.getType(new BlockPosition(this.locX(), this.getHeadY(), this.locZ())).getBlock() != Blocks.BUBBLE_COLUMN) {
- if (!this.cB() && !MobEffectUtil.c(this) && !flag1) {
+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
this.setAirTicks(this.l(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
--