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b06cb423cb
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b999860d SPIGOT-2304: Add LootGenerateEvent CraftBukkit Changes:77fd87e4
SPIGOT-2304: Implement LootGenerateEventa1a705ee
SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent41712edd
SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
31 lines
No EOL
2 KiB
Diff
31 lines
No EOL
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 10 Mar 2018 16:33:15 -0500
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Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index 5e414138e4..638a0aa5ae 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
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EnumDirection enumdirection = aenumdirection[j];
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blockposition_pooledblockposition.g(blockposition).c(enumdirection);
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- IBlockData iblockdata1 = worldserver.getType(blockposition_pooledblockposition);
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-
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+ IBlockData iblockdata1 = worldserver.getTypeIfLoaded(blockposition_pooledblockposition); // Paper - don't load chunks
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+ if (iblockdata1 == null) continue; // Paper
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if (iblockdata1.getBlock() == this && !this.e(iblockdata1, (World) worldserver, blockposition_pooledblockposition)) {
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worldserver.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, worldserver.paperConfig.frostedIceDelayMin, worldserver.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
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EnumDirection enumdirection = aenumdirection[l];
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blockposition_pooledblockposition.g(blockposition).c(enumdirection);
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- if (iblockaccess.getType(blockposition_pooledblockposition).getBlock() == this) {
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+ if (((World) iblockaccess).getBlockIfLoaded(blockposition_pooledblockposition) == this) { // Paper - don't load chunks
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++j;
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if (j >= i) {
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boolean flag = false;
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--
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