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f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
27 lines
1.8 KiB
Diff
27 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 19 Dec 2016 23:07:42 -0500
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Subject: [PATCH] Prevent Pathfinding out of World Border
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This prevents Entities from trying to run outside of the World Border
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TODO: This doesn't prevent the pathfinder from using blocks outside the world border as nodes. We can fix this
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by adding code to all overrides in:
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NodeEvaluator:
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public abstract BlockPathTypes getBlockPathType(BlockGetter world, int x, int y, int z);
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to return BLOCKED if it is outside the world border.
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diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
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index 21bbc98b26b270b3ad6a3b34d6e50dfb796c3d5a..188904c9f0f81db1d63eec953d6746f2dc23dc81 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
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@@ -158,7 +158,7 @@ public abstract class PathNavigation {
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// Paper start - EntityPathfindEvent
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boolean copiedSet = false;
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for (BlockPos possibleTarget : positions) {
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- if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(this.mob.getBukkitEntity(),
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+ if (!this.mob.getCommandSenderWorld().getWorldBorder().isWithinBounds(possibleTarget) || !new com.destroystokyo.paper.event.entity.EntityPathfindEvent(this.mob.getBukkitEntity(), // Paper - don't path out of world border
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io.papermc.paper.util.MCUtil.toLocation(this.mob.level(), possibleTarget), target == null ? null : target.getBukkitEntity()).callEvent()) {
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if (!copiedSet) {
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copiedSet = true;
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