PaperMC/patches/server/0808-Expose-pre-collision-moving-velocity-to-VehicleBlock.patch
Jake Potrebic 9774a52d11
fix and cleanup loot table patches (#10100)
* fix and cleanup loot table patches

* fixes
2024-05-26 12:51:15 -07:00

28 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Tue, 11 Oct 2022 23:30:32 +0300
Subject: [PATCH] Expose pre-collision moving velocity to
VehicleBlockCollisionEvent
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index e6b61e4d5774532e67932b872bb84d7e91589fc6..1c370fd90427ea3ec9bcaece45775b1aa7ba9ee7 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -967,6 +967,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public void move(MoverType movementType, Vec3 movement) {
+ final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
if (this.noPhysics) {
this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z);
} else {
@@ -1051,7 +1052,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
if (!bl.getType().isAir()) {
- VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl);
+ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl, org.bukkit.craftbukkit.util.CraftVector.toBukkit(originalMovement)); // Paper - Expose pre-collision velocity
this.level.getCraftServer().getPluginManager().callEvent(event);
}
}