PaperMC/Spigot-Server-Patches/Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Spottedleaf b10550736e Resolve memory leak involving TileEntities
Their chunk is set to null before removal, so we kept them around.
2019-05-14 14:54:32 -07:00

32 lines
No EOL
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 323f5bf289..f1db08c880 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
@Override
public BlockState[] getTileEntities() {
+ return getTileEntities(true);
+ }
+ @Override
+ public BlockState[] getTileEntities(boolean useSnapshot) {
+ // Paper end
int index = 0;
net.minecraft.server.Chunk chunk = getHandle();
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
}
BlockPosition position = (BlockPosition) obj;
- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
}
return entities;
--