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b10550736e
Their chunk is set to null before removal, so we kept them around.
34 lines
No EOL
1.9 KiB
Diff
34 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 12 Aug 2018 02:33:39 -0400
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Subject: [PATCH] Use a Queue for Queueing Commands
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Lists are bad as Queues mmmkay.
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index c2c676e3bb..3d452fe0e3 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Pattern j = Pattern.compile("^[a-fA-F0-9]{40}$");
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- private final List<ServerCommand> serverCommandQueue = Collections.synchronizedList(Lists.newArrayList());
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+ private final java.util.Queue<ServerCommand> serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<ServerCommand>(); // Paper - use a proper queue
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private RemoteStatusListener l;
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public final RemoteControlCommandListener remoteControlCommandListener;
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private RemoteControlListener remoteControlListener;
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@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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public void handleCommandQueue() {
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MinecraftTimings.serverCommandTimer.startTiming(); // Spigot
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- while (!this.serverCommandQueue.isEmpty()) {
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- ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0);
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+ // Paper start - use proper queue
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+ ServerCommand servercommand;
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+ while ((servercommand = this.serverCommandQueue.poll()) != null) {
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+ // Paper end
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// CraftBukkit start - ServerCommand for preprocessing
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ServerCommandEvent event = new ServerCommandEvent(console, servercommand.command);
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--
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