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eb38e51ee0
it used public method instead of private, and moved to world config also improved the implementation to not use obfuscated stuff Also removed the Fix Double chest conversion patch since its fixed in other ways in vanilla
35 lines
1.7 KiB
Diff
35 lines
1.7 KiB
Diff
From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 3 Oct 2018 19:04:53 +0100
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Subject: [PATCH] Fix FileIOThread concurrency issues
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FileIOThread was using two volatile counters in order to track if
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any pending work was in the queue, this causes potential concurrency
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issues when this counter is updated from multiple threads, potentially
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causing these counters to desync due to the unsafe volatile update
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diff --git a/src/main/java/net/minecraft/server/FileIOThread.java b/src/main/java/net/minecraft/server/FileIOThread.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/FileIOThread.java
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+++ b/src/main/java/net/minecraft/server/FileIOThread.java
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@@ -9,7 +9,7 @@ import org.apache.logging.log4j.Logger;
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public class FileIOThread implements Runnable {
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private static final Logger a = LogManager.getLogger();
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private static final FileIOThread b = new FileIOThread();
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- private final List<IAsyncChunkSaver> c = Collections.synchronizedList(Lists.newArrayList());
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+ private final List<IAsyncChunkSaver> c = Collections.synchronizedList(Lists.newArrayList()); private List<IAsyncChunkSaver> getThreadedIOQueue() { return c; } // Paper - OBFHELPER
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private volatile long d;
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private volatile long e;
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private volatile boolean f;
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@@ -72,7 +72,7 @@ public class FileIOThread implements Runnable {
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public void b() throws InterruptedException {
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this.f = true;
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- while(this.d != this.e) {
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+ while(!this.getThreadedIOQueue().isEmpty()) { // Paper - check actual list size
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Thread.sleep(10L);
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}
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--
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2.19.1
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