PaperMC/patches/server/0500-Player-Chunk-Load-Unload-Events.patch
Nassim Jahnke b3ec8bd8ae
Revert "re-add distance map patch"
This reverts commit 81c5901c67.
2023-09-23 09:38:10 +10:00

34 lines
2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: ysl3000 <yannicklamprecht@live.de>
Date: Mon, 5 Oct 2020 21:25:16 +0200
Subject: [PATCH] Player Chunk Load/Unload Events
diff --git a/src/main/java/net/minecraft/server/network/PlayerChunkSender.java b/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
index 0f7ee2eea68a5c910bdf4d6263ed09cbed592516..ef85236b958d8187959c7d446bc2f3c7480854bb 100644
--- a/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
+++ b/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
@@ -45,6 +45,11 @@ public class PlayerChunkSender {
// Paper start - rewrite player chunk loader
public static void dropChunkStatic(ServerPlayer player, ChunkPos pos) {
player.connection.send(new ClientboundForgetLevelChunkPacket(pos));
+ // Paper start
+ if (io.papermc.paper.event.packet.PlayerChunkUnloadEvent.getHandlerList().getRegisteredListeners().length > 0) {
+ new io.papermc.paper.event.packet.PlayerChunkUnloadEvent(player.getBukkitEntity().getWorld().getChunkAt(pos.longKey), player.getBukkitEntity()).callEvent();
+ }
+ // Paper end
}
// Paper end - rewrite player chunk loader
@@ -84,6 +89,11 @@ public class PlayerChunkSender {
public static void sendChunk(ServerGamePacketListenerImpl handler, ServerLevel world, LevelChunk chunk) { // Paper - rewrite chunk loader - public
handler.send(new ClientboundLevelChunkWithLightPacket(chunk, world.getLightEngine(), (BitSet)null, (BitSet)null));
+ // Paper start
+ if (io.papermc.paper.event.packet.PlayerChunkLoadEvent.getHandlerList().getRegisteredListeners().length > 0) {
+ new io.papermc.paper.event.packet.PlayerChunkLoadEvent(new org.bukkit.craftbukkit.CraftChunk(chunk), handler.getPlayer().getBukkitEntity()).callEvent();
+ }
+ // Paper end
ChunkPos chunkPos = chunk.getPos();
DebugPackets.sendPoiPacketsForChunk(world, chunkPos);
}