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Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
25 lines
1 KiB
Diff
25 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 11 May 2021 14:54:56 -0700
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Subject: [PATCH] Inventory#close
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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index 015fc140db9162865f33cd6577cf758091a663c7..092f6843e3b43d4c615d2eee344f5966e96ae850 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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@@ -450,6 +450,14 @@ public class CraftInventory implements Inventory {
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this.clear(i);
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}
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}
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+ // Paper start
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+ @Override
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+ public int close() {
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+ int count = this.inventory.getViewers().size();
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+ com.google.common.collect.Lists.newArrayList(this.inventory.getViewers()).forEach(HumanEntity::closeInventory);
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+ return count;
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+ }
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+ // Paper end
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@Override
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public ListIterator<ItemStack> iterator() {
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