PaperMC/patches/server/0613-Add-Unix-domain-socket-support.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

141 lines
9.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Andrew Steinborn <git@steinborn.me>
Date: Tue, 11 May 2021 17:39:22 -0400
Subject: [PATCH] Add Unix domain socket support
For Windows and ARM support, JEP-380 is required:
https://inside.java/2021/02/03/jep380-unix-domain-sockets-channels/
This will be possible as of the Minecraft 1.17 Java version bump.
Tested-by: Mariell Hoversholm <proximyst@proximyst.com>
Reviewed-by: Mariell Hoversholm <proximyst@proximyst.com>
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 75c0ea2a59963334555efa1af03693fdff0fac32..1fbe7a58707ddd40f80d71e3703ff3fefff672f4 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -219,6 +219,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
this.setEnforceWhitelist(dedicatedserverproperties.enforceWhitelist);
// this.worldData.setGameType(dedicatedserverproperties.gamemode); // CraftBukkit - moved to world loading
DedicatedServer.LOGGER.info("Default game type: {}", dedicatedserverproperties.gamemode);
+ // Paper start - Unix domain socket support
+ java.net.SocketAddress bindAddress;
+ if (this.getLocalIp().startsWith("unix:")) {
+ if (!io.netty.channel.epoll.Epoll.isAvailable()) {
+ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
+ DedicatedServer.LOGGER.error("You are trying to use a Unix domain socket but you're not on a supported OS.");
+ return false;
+ } else if (!io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled && !org.spigotmc.SpigotConfig.bungee) {
+ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
+ DedicatedServer.LOGGER.error("Unix domain sockets require IPs to be forwarded from a proxy.");
+ return false;
+ }
+ bindAddress = new io.netty.channel.unix.DomainSocketAddress(this.getLocalIp().substring("unix:".length()));
+ } else {
InetAddress inetaddress = null;
if (!this.getLocalIp().isEmpty()) {
@@ -228,12 +242,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
if (this.getPort() < 0) {
this.setPort(dedicatedserverproperties.serverPort);
}
+ bindAddress = new java.net.InetSocketAddress(inetaddress, this.getPort());
+ }
+ // Paper end
this.initializeKeyPair();
DedicatedServer.LOGGER.info("Starting Minecraft server on {}:{}", this.getLocalIp().isEmpty() ? "*" : this.getLocalIp(), this.getPort());
try {
- this.getConnection().startTcpServerListener(inetaddress, this.getPort());
+ this.getConnection().bind(bindAddress); // Paper - Unix domain socket support
} catch (IOException ioexception) {
DedicatedServer.LOGGER.warn("**** FAILED TO BIND TO PORT!");
DedicatedServer.LOGGER.warn("The exception was: {}", ioexception.toString());
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index 29a0a720f22f56ca3d844efef1ecde3980fb1c12..838244e3680ea6020701e10bafbde7f52976eaa1 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -77,7 +77,12 @@ public class ServerConnectionListener {
this.running = true;
}
+ // Paper start
public void startTcpServerListener(@Nullable InetAddress address, int port) throws IOException {
+ bind(new java.net.InetSocketAddress(address, port));
+ }
+ public void bind(java.net.SocketAddress address) throws IOException {
+ // Paper end
List list = this.channels;
synchronized (this.channels) {
@@ -85,7 +90,11 @@ public class ServerConnectionListener {
LazyLoadedValue lazyinitvar;
if (Epoll.isAvailable() && this.server.isEpollEnabled()) {
+ if (address instanceof io.netty.channel.unix.DomainSocketAddress) {
+ oclass = io.netty.channel.epoll.EpollServerDomainSocketChannel.class;
+ } else {
oclass = EpollServerSocketChannel.class;
+ }
lazyinitvar = ServerConnectionListener.SERVER_EPOLL_EVENT_GROUP;
ServerConnectionListener.LOGGER.info("Using epoll channel type");
} else {
@@ -115,7 +124,7 @@ public class ServerConnectionListener {
((Connection) object).setListener(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper
}
- }).group((EventLoopGroup) lazyinitvar.get()).localAddress(address, port)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit
+ }).group((EventLoopGroup) lazyinitvar.get()).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index aaeacc33183774aa3969aaff2e5304936f7041d4..1349efcfb368305d5437ec464a5f32a17177f0ca 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2624,6 +2624,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// Spigot Start
public SocketAddress getRawAddress()
{
+ // Paper start - this can be nullable in the case of a Unix domain socket, so if it is, fake something
+ if (connection.channel.remoteAddress() == null) {
+ return new java.net.InetSocketAddress(java.net.InetAddress.getLoopbackAddress(), 0);
+ }
+ // Paper end
return this.connection.channel.remoteAddress();
}
// Spigot End
diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
index 50c79be12cf8778a2ce451a8c9bb2cdc277d6830..8393c1a2d15d5ad255c9808b0d0edd6aeb447893 100644
--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
@@ -45,6 +45,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
this.connection.setProtocol(ConnectionProtocol.LOGIN);
// CraftBukkit start - Connection throttle
try {
+ if (!(this.connection.channel.localAddress() instanceof io.netty.channel.unix.DomainSocketAddress)) { // Paper - the connection throttle is useless when you have a Unix domain socket
long currentTime = System.currentTimeMillis();
long connectionThrottle = this.server.server.getConnectionThrottle();
InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress();
@@ -73,6 +74,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
}
}
}
+ } // Paper - add closing bracket for if check above
} catch (Throwable t) {
org.apache.logging.log4j.LogManager.getLogger().debug("Failed to check connection throttle", t);
}
@@ -121,8 +123,11 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
// Paper end
// if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper
+ // Paper start - Unix domain socket support
+ java.net.SocketAddress socketAddress = connection.getRemoteAddress();
packet.hostName = split[0];
- connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
+ connection.address = new java.net.InetSocketAddress(split[1], socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0);
+ // Paper end
connection.spoofedUUID = com.mojang.util.UUIDTypeAdapter.fromString( split[2] );
} else
{