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Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
21 lines
1.3 KiB
Diff
21 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Yive <admin@yive.me>
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Date: Wed, 26 May 2021 15:09:33 -0700
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Subject: [PATCH] Limit item frame cursors on maps
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diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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index 7a6fbd4be33e93c7f09b1ed146ae25fe6c6b503c..3b12030b49b1c539684d75ca3896eb498400ef99 100644
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--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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@@ -295,8 +295,10 @@ public class MapItemSavedData extends SavedData {
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MapFrame worldmapframe1 = new MapFrame(blockposition, entityitemframe.getDirection().get2DDataValue() * 90, entityitemframe.getId());
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+ if (this.decorations.size() < player.level().paperConfig().maps.itemFrameCursorLimit) { // Paper
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this.addDecoration(MapDecoration.Type.FRAME, player.level(), "frame-" + entityitemframe.getId(), (double) blockposition.getX(), (double) blockposition.getZ(), (double) (entityitemframe.getDirection().get2DDataValue() * 90), (Component) null);
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this.frameMarkers.put(worldmapframe1.getId(), worldmapframe1);
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+ } // Paper
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}
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CompoundTag nbttagcompound = stack.getTag();
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