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Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
42 lines
2.2 KiB
Diff
42 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 20 May 2021 22:16:37 -0700
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Subject: [PATCH] Fix PlayerBucketEmptyEvent result itemstack
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Fixes SPIGOT-2560: https://hub.spigotmc.org/jira/projects/SPIGOT/issues/SPIGOT-2560
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diff --git a/src/main/java/net/minecraft/world/item/BucketItem.java b/src/main/java/net/minecraft/world/item/BucketItem.java
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index 5510098be25ce06bc5f92eab2f83dc1086c4838f..578c3db52dda4c169b5ea615a4ce4a79f15a4cad 100644
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--- a/src/main/java/net/minecraft/world/item/BucketItem.java
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+++ b/src/main/java/net/minecraft/world/item/BucketItem.java
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@@ -39,6 +39,8 @@ import org.bukkit.event.player.PlayerBucketFillEvent;
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public class BucketItem extends Item implements DispensibleContainerItem {
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+ private static @Nullable ItemStack itemLeftInHandAfterPlayerBucketEmptyEvent = null; // Paper
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+
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public final Fluid content;
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public BucketItem(Fluid fluid, Item.Properties settings) {
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@@ -120,6 +122,13 @@ public class BucketItem extends Item implements DispensibleContainerItem {
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}
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public static ItemStack getEmptySuccessItem(ItemStack stack, Player player) {
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+ // Paper start
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+ if (itemLeftInHandAfterPlayerBucketEmptyEvent != null) {
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+ ItemStack itemInHand = itemLeftInHandAfterPlayerBucketEmptyEvent;
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+ itemLeftInHandAfterPlayerBucketEmptyEvent = null;
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+ return itemInHand;
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+ }
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+ // Paper end
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return !player.getAbilities().instabuild ? new ItemStack(Items.BUCKET) : stack;
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}
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@@ -150,6 +159,7 @@ public class BucketItem extends Item implements DispensibleContainerItem {
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((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
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return false;
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}
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+ itemLeftInHandAfterPlayerBucketEmptyEvent = event.getItemStack() != null ? event.getItemStack().equals(CraftItemStack.asNewCraftStack(net.minecraft.world.item.Items.BUCKET)) ? null : CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; // Paper - fix empty event result itemstack
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}
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// CraftBukkit end
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if (!flag1) {
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