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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 13 Aug 2021 15:00:06 -0700
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Subject: [PATCH] Clear bucket NBT after dispense
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diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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index cec6ee5d31f2a86a61fd142035af853fa512e211..f651d866355557d10d4bb8730e0aceac483d3ba7 100644
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--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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@@ -650,8 +650,7 @@ public interface DispenseItemBehavior {
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Item item = Items.BUCKET;
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stack.shrink(1);
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if (stack.isEmpty()) {
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- stack.setItem(Items.BUCKET);
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- stack.setCount(1);
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+ stack = new ItemStack(item); // Paper - clear tag
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} else if (((DispenserBlockEntity) pointer.getEntity()).addItem(new ItemStack(item)) < 0) {
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this.defaultDispenseItemBehavior.dispense(pointer, new ItemStack(item));
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}
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