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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
24 lines
1 KiB
Diff
24 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Fri, 5 Nov 2021 21:01:36 +0100
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Subject: [PATCH] Add API for resetting a single score
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It was only possible to reset all scores for a specific entry, instead of resetting only specific scores.
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diff --git a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java
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index 2c4ffed5e828f051c44f494a8ed599a8197d7450..3b26793b67282c3a20c023b9c13a2a9b54d5d932 100644
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--- a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java
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+++ b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java
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@@ -68,4 +68,12 @@ final class CraftScore implements Score {
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public CraftScoreboard getScoreboard() {
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return this.objective.getScoreboard();
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}
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+
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+ // Paper start
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+ @Override
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+ public void resetScore() {
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+ Scoreboard board = this.objective.checkState().board;
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+ board.resetPlayerScore(entry, this.objective.getHandle());
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+ }
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+ // Paper end
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}
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