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Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
32 lines
1.7 KiB
Diff
32 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: stonar96 <minecraft.stonar96@gmail.com>
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Date: Sun, 12 Sep 2021 00:14:21 +0200
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Subject: [PATCH] Check requirement before suggesting root nodes
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Child nodes are handled by CommandDispatcher#parse checking
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requirements.
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Vanilla clients only send ServerboundCommandSuggestionPacket when
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encountering a command node with ASK_SERVER suggestions, however a
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modified client can send this packet whenever it wants.
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diff --git a/src/main/java/com/mojang/brigadier/CommandDispatcher.java b/src/main/java/com/mojang/brigadier/CommandDispatcher.java
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index f3b93786f241d45c3f5b571cf8b7e5241c7b7edd..429a48cdbd30ac76046cd46a74309d4ece931802 100644
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--- a/src/main/java/com/mojang/brigadier/CommandDispatcher.java
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+++ b/src/main/java/com/mojang/brigadier/CommandDispatcher.java
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@@ -596,10 +596,14 @@ public class CommandDispatcher<S> {
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int i = 0;
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for (final CommandNode<S> node : parent.getChildren()) {
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CompletableFuture<Suggestions> future = Suggestions.empty();
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+ // Paper start - Don't suggest if the requirement isn't met
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+ if (parent != this.root || node.canUse(context.getSource())) {
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try {
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- if (node.canUse(parse.getContext().getSource())) future = node.listSuggestions(context.build(truncatedInput), new SuggestionsBuilder(truncatedInput, truncatedInputLowerCase, start)); // CraftBukkit
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+ future = node.listSuggestions(context.build(truncatedInput), new SuggestionsBuilder(truncatedInput, truncatedInputLowerCase, start)); // CraftBukkit
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} catch (final CommandSyntaxException ignored) {
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}
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+ }
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+ // Paper end
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futures[i++] = future;
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}
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