PaperMC/patches/server/0733-Always-allow-item-changing-in-Fireball.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

19 lines
1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Mon, 21 Jun 2021 22:12:53 -0400
Subject: [PATCH] Always allow item changing in Fireball
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Fireball.java b/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
index 307f545b79f01e22b1ffa9e41a0d353b3fa6a21d..58ea1fdc8dd5eb48d9642edecbbba1751e7037b6 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
@@ -27,7 +27,7 @@ public abstract class Fireball extends AbstractHurtingProjectile implements Item
}
public void setItem(ItemStack stack) {
- if (!stack.is(Items.FIRE_CHARGE) || stack.hasTag()) {
+ if (true || !stack.is(Items.FIRE_CHARGE) || stack.hasTag()) { // Paper - always allow item changing
this.getEntityData().set(Fireball.DATA_ITEM_STACK, stack.copyWithCount(1));
}