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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
127 lines
6.7 KiB
Diff
127 lines
6.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@benndorf.dev>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 395ca8b6ad62fc3c4c4bed0715bb8570683d755a..3f5a8f259f8afb42760602c8bac18e92b8299092 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2354,6 +2354,88 @@ public final class CraftServer implements Server {
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return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registries.BIOME), world); // Paper - Anti-Xray - Add parameters
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}
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+ // Paper start
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+ private static final List<net.minecraft.world.level.chunk.ChunkStatus> VANILLA_GEN_STATUSES = List.of(
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+ net.minecraft.world.level.chunk.ChunkStatus.EMPTY,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_STARTS,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_REFERENCES,
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+ net.minecraft.world.level.chunk.ChunkStatus.BIOMES,
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+ net.minecraft.world.level.chunk.ChunkStatus.NOISE,
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+ net.minecraft.world.level.chunk.ChunkStatus.SURFACE,
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+ net.minecraft.world.level.chunk.ChunkStatus.CARVERS,
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+ net.minecraft.world.level.chunk.ChunkStatus.FEATURES,
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+ net.minecraft.world.level.chunk.ChunkStatus.INITIALIZE_LIGHT,
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+ net.minecraft.world.level.chunk.ChunkStatus.LIGHT
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+ );
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+
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+ @Override
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+ @Deprecated(forRemoval = true)
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // do bunch of vanilla shit
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+ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
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+ final net.minecraft.core.Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME);
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+ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
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+ new net.minecraft.world.level.ChunkPos(x, z),
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+ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
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+ serverLevel,
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+ biomeRegistry,
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+ null
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+ );
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+
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+ final net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator;
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+ if (serverLevel.chunkSource.getGenerator() instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator bukkit) {
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+ chunkGenerator = bukkit.getDelegate();
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+ } else {
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+ chunkGenerator = serverLevel.chunkSource.getGenerator();
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+ }
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+
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+ final net.minecraft.world.level.ChunkPos chunkPos = new net.minecraft.world.level.ChunkPos(x, z);
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+ final net.minecraft.util.thread.ProcessorMailbox<Runnable> mailbox = net.minecraft.util.thread.ProcessorMailbox.create(
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+ net.minecraft.Util.backgroundExecutor(),
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+ "CraftServer#createVanillaChunkData(worldName='" + world.getName() + "', x='" + x + "', z='" + z + "')"
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+ );
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+ for (final net.minecraft.world.level.chunk.ChunkStatus chunkStatus : VANILLA_GEN_STATUSES) {
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+ final List<net.minecraft.world.level.chunk.ChunkAccess> chunks = Lists.newArrayList();
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+ final int statusRange = Math.max(1, chunkStatus.getRange());
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+
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+ for (int zz = chunkPos.z - statusRange; zz <= chunkPos.z + statusRange; ++zz) {
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+ for (int xx = chunkPos.x - statusRange; xx <= chunkPos.x + statusRange; ++xx) {
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+ if (xx == chunkPos.x && zz == chunkPos.z) {
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+ chunks.add(protoChunk);
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+ } else {
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+ final net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
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+ final net.minecraft.world.level.chunk.ChunkAccess chunk = new net.minecraft.world.level.chunk.EmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz), biomeHolder);
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+ chunks.add(chunk);
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+ }
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+ }
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+ }
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+
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+ chunkStatus.generate(
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+ mailbox::tell,
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+ serverLevel,
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+ chunkGenerator,
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+ serverLevel.getStructureManager(),
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+ serverLevel.chunkSource.getLightEngine(),
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+ chunk -> {
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+ throw new UnsupportedOperationException("Not creating full chunks here");
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+ },
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+ chunks
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+ ).thenAccept(either -> {
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+ if (chunkStatus == net.minecraft.world.level.chunk.ChunkStatus.NOISE) {
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+ either.left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, net.minecraft.world.level.chunk.ChunkStatus.POST_FEATURES));
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+ }
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+ }).join();
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+ }
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+
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+ // get empty object
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+ OldCraftChunkData data = (OldCraftChunkData) this.createChunkData(world);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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index a9700b750f124b5367c91ac071ee5194e9f7f8d8..1a363ceeefbf69618e5f17f67b6f6a2660579ba5 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
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public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections; // Paper
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private final Registry<net.minecraft.world.level.biome.Biome> biomes;
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private Set<BlockPos> tiles;
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private final Set<BlockPos> lights = new HashSet<>();
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@@ -194,7 +194,13 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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return this.tiles;
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}
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- Set<BlockPos> getLights() {
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+ public Set<BlockPos> getLights() { // Paper
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return this.lights;
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}
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+
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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}
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