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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
43 lines
2.8 KiB
Diff
43 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Thu, 9 Dec 2021 00:08:11 -0800
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Subject: [PATCH] Fix ChunkSnapshot#isSectionEmpty(int) and optimize
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PalettedContainer copying by not using codecs
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index 269ebe8e8826a0c89e471cb59b503900d7ebe0fa..883eed6e92792e225ebfa8667ce3f4eeb6287d6a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -289,13 +289,17 @@ public class CraftChunk implements Chunk {
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PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>[] biome = (includeBiome || includeBiomeTempRain) ? new PalettedContainer[cs.length] : null;
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Registry<net.minecraft.world.level.biome.Biome> iregistry = this.worldServer.registryAccess().registryOrThrow(Registries.BIOME);
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- Codec<PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>> biomeCodec = PalettedContainer.codecRO(iregistry.asHolderIdMap(), iregistry.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, iregistry.getHolderOrThrow(Biomes.PLAINS));
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for (int i = 0; i < cs.length; i++) {
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- CompoundTag data = new CompoundTag();
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- data.put("block_states", ChunkSerializer.BLOCK_STATE_CODEC.encodeStart(NbtOps.INSTANCE, cs[i].getStates()).get().left().get());
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- sectionBlockIDs[i] = ChunkSerializer.BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, data.getCompound("block_states")).get().left().get();
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+ // Paper start
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+ sectionEmpty[i] = cs[i].hasOnlyAir(); // Paper - fix sectionEmpty array not being filled
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+ if (!sectionEmpty[i]) {
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+ sectionBlockIDs[i] = cs[i].getStates().copy(); // Paper - use copy instead of round tripping with codecs
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+ } else {
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+ sectionBlockIDs[i] = CraftChunk.emptyBlockIDs; // Paper - use cached instance for empty block sections
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+ }
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+ // Paper end
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LevelLightEngine lightengine = this.worldServer.getLightEngine();
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DataLayer skyLightArray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(x, i, z));
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@@ -314,8 +318,7 @@ public class CraftChunk implements Chunk {
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}
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if (biome != null) {
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- data.put("biomes", biomeCodec.encodeStart(NbtOps.INSTANCE, cs[i].getBiomes()).get().left().get());
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- biome[i] = biomeCodec.parse(NbtOps.INSTANCE, data.getCompound("biomes")).get().left().get();
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+ biome[i] = ((PalettedContainer<Holder<net.minecraft.world.level.biome.Biome>>) cs[i].getBiomes()).copy(); // Paper - use copy instead of round tripping with codecs
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}
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}
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