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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
19 lines
1.2 KiB
Diff
19 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Thu, 16 Dec 2021 09:40:39 +0100
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Subject: [PATCH] Configurable max block light for monster spawning
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Monster.java b/src/main/java/net/minecraft/world/entity/monster/Monster.java
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index 6e0bd0eab0b06a4ac3042496bbb91292544e9f3c..55c245d0dfa369dc6de2197ae37335fba4fae4ae 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Monster.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Monster.java
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@@ -93,7 +93,7 @@ public abstract class Monster extends PathfinderMob implements Enemy {
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return false;
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} else {
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DimensionType dimensionType = world.dimensionType();
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- int i = dimensionType.monsterSpawnBlockLightLimit();
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+ int i = world.getLevel().paperConfig().entities.spawning.monsterSpawnMaxLightLevel >= 0 ? world.getLevel().paperConfig().entities.spawning.monsterSpawnMaxLightLevel : dimensionType.monsterSpawnBlockLightLimit(); // Paper
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if (i < 15 && world.getBrightness(LightLayer.BLOCK, pos) > i) {
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return false;
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} else {
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