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Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 21 Dec 2021 22:13:26 -0800
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Subject: [PATCH] Load effect amplifiers greater than 127 correctly
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MOJIRA: MC-118857
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diff --git a/src/main/java/net/minecraft/world/effect/MobEffectInstance.java b/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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index ddb369057bbfeb67c7825f7a93fa68d1c18eb6fc..14fab63346d56c72cd7534a04760efd10eef4295 100644
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--- a/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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+++ b/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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@@ -286,7 +286,7 @@ public class MobEffectInstance implements Comparable<MobEffectInstance> {
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}
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private static MobEffectInstance loadSpecifiedEffect(MobEffect type, CompoundTag nbt) {
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- int i = nbt.getByte("Amplifier");
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+ int i = Byte.toUnsignedInt(nbt.getByte("Amplifier")); // Paper - correctly load amplifiers > 127
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int j = nbt.getInt("Duration");
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boolean bl = nbt.getBoolean("Ambient");
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boolean bl2 = true;
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