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https://github.com/PaperMC/Paper.git
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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
62 lines
3.6 KiB
Diff
62 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:41:11 -0500
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Subject: [PATCH] Multi Block Change API Implementation
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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index f96d61bdeb556665d6e6e5023f9d77fd82204e89..e3f355c85eb7cc8c1683e3009502c10a5ed32daa 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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@@ -59,6 +59,14 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
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}
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+ // Paper start
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+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges) {
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+ this.sectionPos = sectionPos;
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+ this.positions = blockChanges.keySet().toShortArray();
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+ this.states = blockChanges.values().toArray(new BlockState[0]);
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+ }
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+ // Paper end
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+
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@Override
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public void write(FriendlyByteBuf buf) {
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buf.writeLong(this.sectionPos.asLong());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 59683479af9fa4058cab286caed2fa990c4bd293..6373c2df3acd6dcae321e9914bea7a6beaa51c5d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -920,6 +920,32 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void sendMultiBlockChange(final Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges) {
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+ if (this.getHandle().connection == null) return;
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+
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+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
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+
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+ for (Map.Entry<? extends io.papermc.paper.math.Position, BlockData> entry : blockChanges.entrySet()) {
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+ BlockData blockData = entry.getValue();
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+ BlockPos blockPos = io.papermc.paper.util.MCUtil.toBlockPos(entry.getKey());
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+ SectionPos sectionPos = SectionPos.of(blockPos);
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+
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
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+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
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+ }
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+
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+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
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+ SectionPos sectionPos = entry.getKey();
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
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+
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+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData);
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+ this.getHandle().connection.send(packet);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void sendBlockChanges(Collection<BlockState> blocks) {
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Preconditions.checkArgument(blocks != null, "blocks must not be null");
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