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https://github.com/PaperMC/Paper.git
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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
181 lines
12 KiB
Diff
181 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 27 Mar 2022 13:51:09 -0400
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Subject: [PATCH] Pass ServerLevel for gamerule callbacks
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 9a45921cbb1e7a39e6ef46cc93c14766ee8229ad..8115cf64a30b6438721769df6045e1b77acf88ce 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -304,7 +304,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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//DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
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if (dedicatedserverproperties.announcePlayerAchievements != null) {
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- ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
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+ ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, null); // Paper
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}
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if (dedicatedserverproperties.enableQuery) {
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 7e7cf1951b3a9bb1233f7a05dff685718881c1a2..0b0a839fafca6b1889adde84af9a66071df191ce 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2898,7 +2898,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.player = this.server.getPlayerList().respawn(this.player, false, RespawnReason.DEATH);
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if (this.server.isHardcore()) {
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this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
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- ((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
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+ ((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.player.serverLevel()); // Paper
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}
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}
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break;
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diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
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index de713f1ca1d61a6b1fca2b66de9162556d102449..edd2c9d0cf5a81c779011cb4215d496a8987b784 100644
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--- a/src/main/java/net/minecraft/world/level/GameRules.java
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+++ b/src/main/java/net/minecraft/world/level/GameRules.java
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@@ -51,7 +51,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_SENDCOMMANDFEEDBACK = GameRules.register("sendCommandFeedback", GameRules.Category.CHAT, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_REDUCEDDEBUGINFO = GameRules.register("reducedDebugInfo", GameRules.Category.MISC, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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int i = gamerules_gameruleboolean.get() ? 22 : 23;
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -72,7 +72,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DISABLE_RAIDS = GameRules.register("disableRaids", GameRules.Category.MOBS, GameRules.BooleanValue.create(false));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DOINSOMNIA = GameRules.register("doInsomnia", GameRules.Category.SPAWNING, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DO_IMMEDIATE_RESPAWN = GameRules.register("doImmediateRespawn", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -166,13 +166,13 @@ public class GameRules {
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((GameRules.Type<T>) type).callVisitor(consumer, (GameRules.Key<T>) key); // CraftBukkit - decompile error
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}
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- public void assignFrom(GameRules rules, @Nullable MinecraftServer server) {
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+ public void assignFrom(GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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rules.rules.keySet().forEach((gamerules_gamerulekey) -> {
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this.assignCap(gamerules_gamerulekey, rules, server);
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});
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}
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- private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable MinecraftServer server) {
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+ private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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T t0 = rules.getRule(key);
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this.getRule(key).setFrom(t0, server);
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@@ -240,10 +240,10 @@ public class GameRules {
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private final Supplier<ArgumentType<?>> argument;
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private final Function<GameRules.Type<T>, T> constructor;
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- final BiConsumer<MinecraftServer, T> callback;
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+ final BiConsumer<net.minecraft.server.level.ServerLevel, T> callback; // Paper
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private final GameRules.VisitorCaller<T> visitorCaller;
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- Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<MinecraftServer, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) {
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+ Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<net.minecraft.server.level.ServerLevel, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) { // Paper
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this.argument = argumentType;
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this.constructor = ruleFactory;
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this.callback = changeCallback;
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@@ -275,10 +275,10 @@ public class GameRules {
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public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper
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this.updateFromArgument(context, name, gameRuleKey); // Paper
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- this.onChanged(((CommandSourceStack) context.getSource()).getServer());
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+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper
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}
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- public void onChanged(@Nullable MinecraftServer server) {
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+ public void onChanged(@Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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if (server != null) {
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this.type.callback.accept(server, this.getSelf());
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}
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@@ -299,7 +299,7 @@ public class GameRules {
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protected abstract T copy();
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- public abstract void setFrom(T rule, @Nullable MinecraftServer server);
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+ public abstract void setFrom(T rule, @Nullable net.minecraft.server.level.ServerLevel level); // Paper
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}
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public interface GameRuleTypeVisitor {
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@@ -315,7 +315,7 @@ public class GameRules {
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private boolean value;
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- static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<MinecraftServer, GameRules.BooleanValue> changeCallback) {
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+ static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.BooleanValue> changeCallback) { // Paper
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return new GameRules.Type<>(BoolArgumentType::bool, (gamerules_gameruledefinition) -> {
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return new GameRules.BooleanValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitBoolean);
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@@ -343,7 +343,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(boolean value, @Nullable MinecraftServer server) {
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+ public void set(boolean value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -373,7 +373,7 @@ public class GameRules {
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return new GameRules.BooleanValue(this.type, this.value);
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}
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- public void setFrom(GameRules.BooleanValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.BooleanValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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@@ -383,7 +383,7 @@ public class GameRules {
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private int value;
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- private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<MinecraftServer, GameRules.IntegerValue> changeCallback) {
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+ private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.IntegerValue> changeCallback) { // Paper
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return new GameRules.Type<>(IntegerArgumentType::integer, (gamerules_gameruledefinition) -> {
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return new GameRules.IntegerValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitInteger);
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@@ -411,7 +411,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(int value, @Nullable MinecraftServer server) {
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+ public void set(int value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -462,7 +462,7 @@ public class GameRules {
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return new GameRules.IntegerValue(this.type, this.value);
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}
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- public void setFrom(GameRules.IntegerValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.IntegerValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 3ccba43d0eaa4ad867a555a92dd41f5924fc8b44..467505468574168c63bd81024bdc60f97b660782 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1944,7 +1944,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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@@ -1984,7 +1984,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule.getName()));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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