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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
27 lines
1.3 KiB
Diff
27 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: lukas81298 <lukas81298@gmail.com>
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Date: Tue, 12 Jan 2021 14:41:38 +0100
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Subject: [PATCH] fixed entity vehicle collision event not called
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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index d948850a44464618117c441cca94775b0319b157..9948a28dae4edba877c13ef0156be5ff58df3fa2 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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@@ -144,7 +144,15 @@ public abstract class AbstractMinecart extends Entity {
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@Override
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public boolean canCollideWith(Entity other) {
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- return Boat.canVehicleCollide(this, other);
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+ // Paper start - fixed VehicleEntityCollisionEvent not called when colliding with player
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+ boolean collides = Boat.canVehicleCollide(this, other);
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+ if (!collides) {
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+ return false;
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+ }
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+ org.bukkit.event.vehicle.VehicleEntityCollisionEvent collisionEvent = new org.bukkit.event.vehicle.VehicleEntityCollisionEvent((org.bukkit.entity.Vehicle) getBukkitEntity(), other.getBukkitEntity());
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+
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+ return collisionEvent.callEvent();
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+ // Paper end
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}
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@Override
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