PaperMC/patches/server/0909-Ability-to-control-player-s-insomnia-and-phantoms.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

67 lines
4.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jan Villim <jan.villim@student.tuke.sk>
Date: Sat, 22 Jan 2022 17:56:19 +0100
Subject: [PATCH] Ability to control player's insomnia and phantoms
diff --git a/src/main/java/net/minecraft/world/entity/EntitySelector.java b/src/main/java/net/minecraft/world/entity/EntitySelector.java
index de06ae3e8757c923a6f3f475a34885d2f15af46e..3ff999734d14e2b6e7828e117f5ee32a60c26bc1 100644
--- a/src/main/java/net/minecraft/world/entity/EntitySelector.java
+++ b/src/main/java/net/minecraft/world/entity/EntitySelector.java
@@ -27,7 +27,18 @@ public final class EntitySelector {
return !entity.isSpectator();
};
public static final Predicate<Entity> CAN_BE_COLLIDED_WITH = EntitySelector.NO_SPECTATORS.and(Entity::canBeCollidedWith);
- public static Predicate<Player> IS_INSOMNIAC = (player) -> net.minecraft.util.Mth.clamp(((net.minecraft.server.level.ServerPlayer) player).getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= 72000; // Paper
+ // Paper start
+ public static Predicate<Player> IS_INSOMNIAC = (player) -> {
+ net.minecraft.server.level.ServerPlayer serverPlayer = (net.minecraft.server.level.ServerPlayer) player;
+ int playerInsomniaTicks = serverPlayer.level().paperConfig().entities.behavior.playerInsomniaStartTicks;
+
+ if (playerInsomniaTicks <= 0) {
+ return false;
+ }
+
+ return net.minecraft.util.Mth.clamp(serverPlayer.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= playerInsomniaTicks;
+ };
+ // Paper end
private EntitySelector() {}
// Paper start
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
index 8c767aba1e800c41412e92afe9cb09cfab1c6ffc..bc7648dbc132551dc6591ab49a1919a623c30f60 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
@@ -33,13 +33,22 @@ public class PhantomSpawner implements CustomSpawner {
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DOINSOMNIA)) {
return 0;
} else {
+ // Paper start
+ if (world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds <= 0) {
+ return 0;
+ }
+ // Paper end
RandomSource randomsource = world.random;
--this.nextTick;
if (this.nextTick > 0) {
return 0;
} else {
- this.nextTick += (60 + randomsource.nextInt(60)) * 20;
+ // Paper start
+ int spawnAttemptMinSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMinSeconds;
+ int spawnAttemptMaxSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds;
+ this.nextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20;
+ // Paper end
if (world.getSkyDarken() < 5 && world.dimensionType().hasSkyLight()) {
return 0;
} else {
@@ -60,7 +69,7 @@ public class PhantomSpawner implements CustomSpawner {
int j = Mth.clamp(serverstatisticmanager.getValue(Stats.CUSTOM.get(Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE);
boolean flag2 = true;
- if (randomsource.nextInt(j) >= 72000) {
+ if (randomsource.nextInt(j) >= world.paperConfig().entities.behavior.playerInsomniaStartTicks) { // Paper
BlockPos blockposition1 = blockposition.above(20 + randomsource.nextInt(15)).east(-10 + randomsource.nextInt(21)).south(-10 + randomsource.nextInt(21));
BlockState iblockdata = world.getBlockState(blockposition1);
FluidState fluid = world.getFluidState(blockposition1);