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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SoSeDiK <mrsosedik@gmail.com>
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Date: Tue, 11 Oct 2022 23:30:32 +0300
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Subject: [PATCH] Expose pre-collision moving velocity to
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VehicleBlockCollisionEvent
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index b1075e6ca16de57cb7a7b7caa1a4c0551767ec95..21210830233e409b8757a78af4d3e128e51ebbde 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1156,7 +1156,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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if (!bl.getType().isAir()) {
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- VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl);
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+ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl, org.bukkit.craftbukkit.util.CraftVector.toBukkit(moveVector)); // Paper - Expose pre-collision velocity
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this.level.getCraftServer().getPluginManager().callEvent(event);
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}
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}
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