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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
22 lines
1.3 KiB
Diff
22 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Doc <nachito94@msn.com>
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Date: Mon, 1 May 2023 13:34:57 -0400
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Subject: [PATCH] Fix DamageCause for Falling Blocks
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 576e982ac53fe6cdc6ca921ad46c36e895509f84..0ed5035044a3fc3ad725ce702720a0742a19ed44 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1030,6 +1030,11 @@ public class CraftEventFactory {
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} else if (source.is(DamageTypes.SONIC_BOOM)) {
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cause = DamageCause.SONIC_BOOM;
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}
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+ // Paper start - fix handle of Falling Blocks
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+ else if (source.is(DamageTypes.FALLING_STALACTITE) || source.is(DamageTypes.FALLING_BLOCK) || source.is(DamageTypes.FALLING_ANVIL)) {
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+ cause = DamageCause.FALLING_BLOCK;
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+ }
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+ // Paper end
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return CraftEventFactory.callEntityDamageEvent(damager, entity, cause, modifiers, modifierFunctions, cancelled, source.isCritical()); // Paper - add critical damage API
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} else if (source.is(DamageTypes.FELL_OUT_OF_WORLD)) {
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