PaperMC/Spigot-Server-Patches/0231-EntityShootBowEvent-consumeArrow-and-getArrowItem-AP.patch
Aikar 57dd397155
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:57 -04:00

108 lines
7.3 KiB
Diff

From 0d943f6d85d2f09f921bdb733ab8838f41b0472b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 15 Jun 2013 19:51:17 -0400
Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
Adds ability to get what arrow was shot, and control if it should be consumed.
diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
index fb9656afde..3c95c0428b 100644
--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
@@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
index 83aa70c295..26899916d3 100644
--- a/src/main/java/net/minecraft/server/ItemBow.java
+++ b/src/main/java/net/minecraft/server/ItemBow.java
@@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon {
if ((double) f >= 0.1D) {
boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
+ boolean consumeArrow = true; // Paper
if (!world.isClientSide) {
ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
@@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon {
entityarrow.setOnFire(100);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
@@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon {
itemstack.damage(1, entityhuman, (entityhuman1) -> {
entityhuman1.broadcastItemBreak(entityhuman.getRaisedHand());
});
- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
+ consumeArrow = event.getConsumeArrow(); // Paper
+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
}
@@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon {
}
world.playSound((EntityHuman) null, entityhuman.locX(), entityhuman.locY(), entityhuman.locZ(), SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
itemstack1.subtract(1);
if (itemstack1.isEmpty()) {
entityhuman.inventory.f(itemstack1);
diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
index 7be41c8698..60a47bccca 100644
--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
@@ -221,7 +221,7 @@ public class ItemCrossbow extends ItemProjectileWeapon {
((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index f059e502e4..7593159fd6 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -52,6 +52,7 @@ import net.minecraft.server.GeneratorAccess;
import net.minecraft.server.IBlockData;
import net.minecraft.server.IChatBaseComponent;
import net.minecraft.server.IInventory;
+import net.minecraft.server.IProjectile;
import net.minecraft.server.ItemActionContext;
import net.minecraft.server.ItemStack;
import net.minecraft.server.Items;
@@ -477,16 +478,16 @@ public class CraftEventFactory {
/**
* EntityShootBowEvent
*/
- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
itemInHand = null;
}
- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
Bukkit.getPluginManager().callEvent(event);
return event;
--
2.26.2