PaperMC/paper-server/nms-patches/net/minecraft/server/level/PlayerChunk.patch
CraftBukkit/Spigot 65bc2541a3 Update to Minecraft 1.20.5
By: md_5 <git@md-5.net>
2024-04-24 01:15:00 +10:00

156 lines
8.3 KiB
Diff

--- a/net/minecraft/server/level/PlayerChunk.java
+++ b/net/minecraft/server/level/PlayerChunk.java
@@ -34,6 +34,10 @@
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.level.lighting.LevelLightEngine;
+// CraftBukkit start
+import net.minecraft.server.MinecraftServer;
+// CraftBukkit end
+
public class PlayerChunk {
public static final ChunkResult<IChunkAccess> UNLOADED_CHUNK = ChunkResult.error("Unloaded chunk");
@@ -70,12 +74,12 @@
this.fullChunkFuture = PlayerChunk.UNLOADED_LEVEL_CHUNK_FUTURE;
this.tickingChunkFuture = PlayerChunk.UNLOADED_LEVEL_CHUNK_FUTURE;
this.entityTickingChunkFuture = PlayerChunk.UNLOADED_LEVEL_CHUNK_FUTURE;
- this.chunkToSave = CompletableFuture.completedFuture((Object) null);
+ this.chunkToSave = CompletableFuture.completedFuture(null); // CraftBukkit - decompile error
this.chunkToSaveHistory = null;
this.blockChangedLightSectionFilter = new BitSet();
this.skyChangedLightSectionFilter = new BitSet();
- this.pendingFullStateConfirmation = CompletableFuture.completedFuture((Object) null);
- this.sendSync = CompletableFuture.completedFuture((Object) null);
+ this.pendingFullStateConfirmation = CompletableFuture.completedFuture(null); // CraftBukkit - decompile error
+ this.sendSync = CompletableFuture.completedFuture(null); // CraftBukkit - decompile error
this.pos = chunkcoordintpair;
this.levelHeightAccessor = levelheightaccessor;
this.lightEngine = levellightengine;
@@ -88,6 +92,20 @@
this.changedBlocksPerSection = new ShortSet[levelheightaccessor.getSectionsCount()];
}
+ // CraftBukkit start
+ public Chunk getFullChunkNow() {
+ // Note: We use the oldTicketLevel for isLoaded checks.
+ if (!ChunkLevel.fullStatus(this.oldTicketLevel).isOrAfter(FullChunkStatus.FULL)) return null;
+ return this.getFullChunkNowUnchecked();
+ }
+
+ public Chunk getFullChunkNowUnchecked() {
+ CompletableFuture<ChunkResult<IChunkAccess>> statusFuture = this.getFutureIfPresentUnchecked(ChunkStatus.FULL);
+ ChunkResult<IChunkAccess> either = statusFuture.getNow(null);
+ return (either == null) ? null : (Chunk) either.orElse(null);
+ }
+ // CraftBukkit end
+
public CompletableFuture<ChunkResult<IChunkAccess>> getFutureIfPresentUnchecked(ChunkStatus chunkstatus) {
CompletableFuture<ChunkResult<IChunkAccess>> completablefuture = (CompletableFuture) this.futures.get(chunkstatus.getIndex());
@@ -112,7 +130,7 @@
@Nullable
public Chunk getTickingChunk() {
- return (Chunk) ((ChunkResult) this.getTickingChunkFuture().getNow(PlayerChunk.UNLOADED_LEVEL_CHUNK)).orElse((Object) null);
+ return (Chunk) ((ChunkResult) this.getTickingChunkFuture().getNow(PlayerChunk.UNLOADED_LEVEL_CHUNK)).orElse(null); // CraftBukkit - decompile error
}
public CompletableFuture<?> getChunkSendSyncFuture() {
@@ -166,6 +184,7 @@
if (chunk != null) {
int i = this.levelHeightAccessor.getSectionIndex(blockposition.getY());
+ if (i < 0 || i >= this.changedBlocksPerSection.length) return; // CraftBukkit - SPIGOT-6086, SPIGOT-6296
if (this.changedBlocksPerSection[i] == null) {
this.hasChangedSections = true;
this.changedBlocksPerSection[i] = new ShortOpenHashSet();
@@ -176,7 +195,7 @@
}
public void sectionLightChanged(EnumSkyBlock enumskyblock, int i) {
- IChunkAccess ichunkaccess = (IChunkAccess) ((ChunkResult) this.getFutureIfPresent(ChunkStatus.INITIALIZE_LIGHT).getNow(PlayerChunk.UNLOADED_CHUNK)).orElse((Object) null);
+ IChunkAccess ichunkaccess = (IChunkAccess) ((ChunkResult) this.getFutureIfPresent(ChunkStatus.INITIALIZE_LIGHT).getNow(PlayerChunk.UNLOADED_CHUNK)).orElse(null); // CraftBukkit - decompile error
if (ichunkaccess != null) {
ichunkaccess.setUnsaved(true);
@@ -240,8 +259,11 @@
PacketPlayOutMultiBlockChange packetplayoutmultiblockchange = new PacketPlayOutMultiBlockChange(sectionposition, shortset, chunksection);
this.broadcast(list, packetplayoutmultiblockchange);
+ // CraftBukkit start
+ List finalList = list;
packetplayoutmultiblockchange.runUpdates((blockposition1, iblockdata1) -> {
- this.broadcastBlockEntityIfNeeded(list, world, blockposition1, iblockdata1);
+ this.broadcastBlockEntityIfNeeded(finalList, world, blockposition1, iblockdata1);
+ // CraftBukkit end
});
}
}
@@ -374,7 +396,7 @@
this.pendingFullStateConfirmation = completablefuture1;
completablefuture.thenAccept((chunkresult) -> {
chunkresult.ifSuccess((chunk) -> {
- completablefuture1.complete((Object) null);
+ completablefuture1.complete(null); // CraftBukkit - decompile error
});
});
}
@@ -391,6 +413,30 @@
boolean flag1 = ChunkLevel.isLoaded(this.ticketLevel);
FullChunkStatus fullchunkstatus = ChunkLevel.fullStatus(this.oldTicketLevel);
FullChunkStatus fullchunkstatus1 = ChunkLevel.fullStatus(this.ticketLevel);
+ // CraftBukkit start
+ // ChunkUnloadEvent: Called before the chunk is unloaded: isChunkLoaded is still true and chunk can still be modified by plugins.
+ if (fullchunkstatus.isOrAfter(FullChunkStatus.FULL) && !fullchunkstatus1.isOrAfter(FullChunkStatus.FULL)) {
+ this.getFutureIfPresentUnchecked(ChunkStatus.FULL).thenAccept((either) -> {
+ Chunk chunk = (Chunk) either.orElse(null);
+ if (chunk != null) {
+ playerchunkmap.callbackExecutor.execute(() -> {
+ // Minecraft will apply the chunks tick lists to the world once the chunk got loaded, and then store the tick
+ // lists again inside the chunk once the chunk becomes inaccessible and set the chunk's needsSaving flag.
+ // These actions may however happen deferred, so we manually set the needsSaving flag already here.
+ chunk.setUnsaved(true);
+ chunk.unloadCallback();
+ });
+ }
+ }).exceptionally((throwable) -> {
+ // ensure exceptions are printed, by default this is not the case
+ MinecraftServer.LOGGER.error("Failed to schedule unload callback for chunk " + PlayerChunk.this.pos, throwable);
+ return null;
+ });
+
+ // Run callback right away if the future was already done
+ playerchunkmap.callbackExecutor.run();
+ }
+ // CraftBukkit end
if (flag) {
ChunkResult<IChunkAccess> chunkresult = ChunkResult.error(() -> {
@@ -459,6 +505,26 @@
this.onLevelChange.onLevelChange(this.pos, this::getQueueLevel, this.ticketLevel, this::setQueueLevel);
this.oldTicketLevel = this.ticketLevel;
+ // CraftBukkit start
+ // ChunkLoadEvent: Called after the chunk is loaded: isChunkLoaded returns true and chunk is ready to be modified by plugins.
+ if (!fullchunkstatus.isOrAfter(FullChunkStatus.FULL) && fullchunkstatus1.isOrAfter(FullChunkStatus.FULL)) {
+ this.getFutureIfPresentUnchecked(ChunkStatus.FULL).thenAccept((either) -> {
+ Chunk chunk = (Chunk) either.orElse(null);
+ if (chunk != null) {
+ playerchunkmap.callbackExecutor.execute(() -> {
+ chunk.loadCallback();
+ });
+ }
+ }).exceptionally((throwable) -> {
+ // ensure exceptions are printed, by default this is not the case
+ MinecraftServer.LOGGER.error("Failed to schedule load callback for chunk " + PlayerChunk.this.pos, throwable);
+ return null;
+ });
+
+ // Run callback right away if the future was already done
+ playerchunkmap.callbackExecutor.run();
+ }
+ // CraftBukkit end
}
public boolean wasAccessibleSinceLastSave() {