PaperMC/paper-server/nms-patches/net/minecraft/server/level/PlayerChunkMap.patch
CraftBukkit/Spigot 92ed83cf5c SPIGOT-7618: Fix custom world generators
By: md_5 <git@md-5.net>
2024-04-24 07:44:05 +10:00

187 lines
11 KiB
Diff

--- a/net/minecraft/server/level/PlayerChunkMap.java
+++ b/net/minecraft/server/level/PlayerChunkMap.java
@@ -104,6 +104,10 @@
import org.apache.commons.lang3.mutable.MutableBoolean;
import org.slf4j.Logger;
+// CraftBukkit start
+import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
+// CraftBukkit end
+
public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.c {
private static final byte CHUNK_TYPE_REPLACEABLE = -1;
@@ -146,6 +150,27 @@
public int serverViewDistance;
private WorldGenContext worldGenContext;
+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
+ public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
+
+ private final java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>();
+
+ @Override
+ public void execute(Runnable runnable) {
+ queue.add(runnable);
+ }
+
+ @Override
+ public void run() {
+ Runnable task;
+ while ((task = queue.poll()) != null) {
+ task.run();
+ }
+ }
+ };
+ // CraftBukkit end
+
public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, StructureTemplateManager structuretemplatemanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, ChunkStatusUpdateListener chunkstatusupdatelistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
super(new RegionStorageInfo(convertable_conversionsession.getLevelId(), worldserver.dimension(), "chunk"), convertable_conversionsession.getDimensionPath(worldserver.dimension()).resolve("region"), datafixer, flag);
this.visibleChunkMap = this.updatingChunkMap.clone();
@@ -166,7 +191,13 @@
IRegistryCustom iregistrycustom = worldserver.registryAccess();
long j = worldserver.getSeed();
- if (chunkgenerator instanceof ChunkGeneratorAbstract chunkgeneratorabstract) {
+ // CraftBukkit start - SPIGOT-7051: It's a rigged game! Use delegate for random state creation, otherwise it is not so random.
+ ChunkGenerator randomGenerator = chunkgenerator;
+ if (randomGenerator instanceof CustomChunkGenerator customChunkGenerator) {
+ randomGenerator = customChunkGenerator.getDelegate();
+ }
+ if (randomGenerator instanceof ChunkGeneratorAbstract chunkgeneratorabstract) {
+ // CraftBukkit end
this.randomState = RandomState.create((GeneratorSettingBase) chunkgeneratorabstract.generatorSettings().value(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
} else {
this.randomState = RandomState.create(GeneratorSettingBase.dummy(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
@@ -332,16 +363,19 @@
CompletableFuture<List<ChunkResult<IChunkAccess>>> completablefuture1 = SystemUtils.sequence(list);
CompletableFuture<ChunkResult<List<IChunkAccess>>> completablefuture2 = completablefuture1.thenApply((list2) -> {
List<IChunkAccess> list3 = Lists.newArrayList();
- int l1 = 0;
+ // CraftBukkit start - decompile error
+ int cnt = 0;
- for (Iterator iterator = list2.iterator(); iterator.hasNext(); ++l1) {
+ for (Iterator iterator = list2.iterator(); iterator.hasNext(); ++cnt) {
+ final int l1 = cnt;
+ // CraftBukkit end
ChunkResult<IChunkAccess> chunkresult = (ChunkResult) iterator.next();
if (chunkresult == null) {
throw this.debugFuturesAndCreateReportedException(new IllegalStateException("At least one of the chunk futures were null"), "n/a");
}
- IChunkAccess ichunkaccess = (IChunkAccess) chunkresult.orElse((Object) null);
+ IChunkAccess ichunkaccess = (IChunkAccess) chunkresult.orElse(null); // CraftBukkit - decompile error
if (ichunkaccess == null) {
return ChunkResult.error(() -> {
@@ -538,7 +572,7 @@
private void scheduleUnload(long i, PlayerChunk playerchunk) {
CompletableFuture<IChunkAccess> completablefuture = playerchunk.getChunkToSave();
- Consumer consumer = (ichunkaccess) -> {
+ Consumer<IChunkAccess> consumer = (ichunkaccess) -> { // CraftBukkit - decompile error
CompletableFuture<IChunkAccess> completablefuture1 = playerchunk.getChunkToSave();
if (completablefuture1 != completablefuture) {
@@ -708,7 +742,7 @@
};
return completablefuture.thenComposeAsync((chunkresult) -> {
- List<IChunkAccess> list = (List) chunkresult.orElse((Object) null);
+ List<IChunkAccess> list = (List) chunkresult.orElse(null); // CraftBukkit - decompile error
if (list == null) {
this.releaseLightTicket(chunkcoordintpair);
@@ -773,7 +807,21 @@
private static void postLoadProtoChunk(WorldServer worldserver, List<NBTTagCompound> list) {
if (!list.isEmpty()) {
- worldserver.addWorldGenChunkEntities(EntityTypes.loadEntitiesRecursive(list, worldserver));
+ // CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
+ worldserver.addWorldGenChunkEntities(EntityTypes.loadEntitiesRecursive(list, worldserver).filter((entity) -> {
+ boolean needsRemoval = false;
+ net.minecraft.server.dedicated.DedicatedServer server = worldserver.getCraftServer().getServer();
+ if (!server.areNpcsEnabled() && entity instanceof net.minecraft.world.entity.npc.NPC) {
+ entity.discard(null); // CraftBukkit - add Bukkit remove cause
+ needsRemoval = true;
+ }
+ if (!server.isSpawningAnimals() && (entity instanceof net.minecraft.world.entity.animal.EntityAnimal || entity instanceof net.minecraft.world.entity.animal.EntityWaterAnimal)) {
+ entity.discard(null); // CraftBukkit - add Bukkit remove cause
+ needsRemoval = true;
+ }
+ return !needsRemoval;
+ }));
+ // CraftBukkit end
}
}
@@ -879,7 +927,7 @@
if (!playerchunk.wasAccessibleSinceLastSave()) {
return false;
} else {
- IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkToSave().getNow((Object) null);
+ IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkToSave().getNow(null); // CraftBukkit - decompile error
if (!(ichunkaccess instanceof ProtoChunkExtension) && !(ichunkaccess instanceof Chunk)) {
return false;
@@ -1040,7 +1088,8 @@
return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
});
- csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getStatus).orElse((Object) null), optional1.map(Chunk::getFullStatus).orElse((Object) null), printFuture(playerchunk.getFullChunkFuture()), printFuture(playerchunk.getTickingChunkFuture()), printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
+ // CraftBukkit - decompile error
+ csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getStatus).orElse(null), optional1.map(Chunk::getFullStatus).orElse(null), printFuture(playerchunk.getFullChunkFuture()), printFuture(playerchunk.getTickingChunkFuture()), printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
return chunk.getBlockEntities().size();
}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
return chunk.getBlockTicks().count();
@@ -1053,7 +1102,7 @@
private static String printFuture(CompletableFuture<ChunkResult<Chunk>> completablefuture) {
try {
- ChunkResult<Chunk> chunkresult = (ChunkResult) completablefuture.getNow((Object) null);
+ ChunkResult<Chunk> chunkresult = (ChunkResult) completablefuture.getNow(null); // CraftBukkit - decompile error
return chunkresult != null ? (chunkresult.isSuccess() ? "done" : "unloaded") : "not completed";
} catch (CompletionException completionexception) {
@@ -1065,12 +1114,14 @@
private CompletableFuture<Optional<NBTTagCompound>> readChunk(ChunkCoordIntPair chunkcoordintpair) {
return this.read(chunkcoordintpair).thenApplyAsync((optional) -> {
- return optional.map(this::upgradeChunkTag);
+ return optional.map((nbttagcompound) -> upgradeChunkTag(nbttagcompound, chunkcoordintpair)); // CraftBukkit
}, SystemUtils.backgroundExecutor());
}
- private NBTTagCompound upgradeChunkTag(NBTTagCompound nbttagcompound) {
- return this.upgradeChunkTag(this.level.dimension(), this.overworldDataStorage, nbttagcompound, this.generator.getTypeNameForDataFixer());
+ // CraftBukkit start
+ private NBTTagCompound upgradeChunkTag(NBTTagCompound nbttagcompound, ChunkCoordIntPair chunkcoordintpair) {
+ return this.upgradeChunkTag(this.level.getTypeKey(), this.overworldDataStorage, nbttagcompound, this.generator.getTypeNameForDataFixer(), chunkcoordintpair, level);
+ // CraftBukkit end
}
boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
@@ -1473,7 +1524,7 @@
public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
public EntityTracker(final Entity entity, final int i, final int j, final boolean flag) {
- this.serverEntity = new EntityTrackerEntry(PlayerChunkMap.this.level, entity, j, flag, this::broadcast);
+ this.serverEntity = new EntityTrackerEntry(PlayerChunkMap.this.level, entity, j, flag, this::broadcast, seenBy); // CraftBukkit
this.entity = entity;
this.range = i;
this.lastSectionPos = SectionPosition.of((EntityAccess) entity);
@@ -1533,6 +1584,11 @@
double d2 = d0 * d0;
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(entityplayer) && PlayerChunkMap.this.isChunkTracked(entityplayer, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
+ // CraftBukkit start - respect vanish API
+ if (!entityplayer.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
+ flag = false;
+ }
+ // CraftBukkit end
if (flag) {
if (this.seenBy.add(entityplayer.connection)) {
this.serverEntity.addPairing(entityplayer);