mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-30 16:19:03 +01:00
de6a101264
Adds /paper command for reloading the paper config. Closes GH-639 Per-world config logging has been removed in favor of all or nothing logging for all paper settings. I don't believe it was used enough to warrant maintaining. If this is not the case it should be possible to re-add it.
39 lines
No EOL
1.9 KiB
Diff
39 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Fri, 18 Mar 2016 15:12:22 -0400
|
|
Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
|
|
|
|
Can set a much shorter despawn rate for arrows that players can not pick up.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 0873febb6..b37b5901b 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
|
|
private void allowLeashingUndeadHorse() {
|
|
allowLeashingUndeadHorse = getBoolean("allow-leashing-undead-horse", false);
|
|
}
|
|
+
|
|
+ public int nonPlayerArrowDespawnRate = -1;
|
|
+ private void nonPlayerArrowDespawnRate() {
|
|
+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
|
|
+ if (nonPlayerArrowDespawnRate == -1) {
|
|
+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
|
|
+ }
|
|
+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
|
|
index 65689f26d..8cda47518 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityArrow.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
|
|
@@ -0,0 +0,0 @@ public abstract class EntityArrow extends Entity implements IProjectile {
|
|
this.ay = 0;
|
|
} else {
|
|
++this.ax;
|
|
- if (this.ax >= world.spigotConfig.arrowDespawnRate) { // Spigot - First int after shooter
|
|
+ if (this.ax >= (fromPlayer != PickupStatus.DISALLOWED ? world.spigotConfig.arrowDespawnRate : world.paperConfig.nonPlayerArrowDespawnRate)) { // Spigot - First int after shooter // Paper
|
|
this.die();
|
|
}
|
|
}
|
|
--
|