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adadf16548
I'm not sure it was really helping, and now suspecting it might be causing issues Movement sucks
19 lines
1.3 KiB
Diff
19 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Fri, 8 May 2020 00:49:18 -0400
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Subject: [PATCH] Fix PotionEffect ignores icon flag
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index b3ec32b20751fbea2f6df14fc5e9f84682493bfd..3777aba5f32f58f4620d4fe496af4e641ff8c858 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -387,7 +387,7 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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@Override
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public boolean addPotionEffect(PotionEffect effect, boolean force) {
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- getHandle().addEffect(new MobEffect(MobEffectList.fromId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles()), EntityPotionEffectEvent.Cause.PLUGIN);
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+ getHandle().addEffect(new MobEffect(MobEffectList.fromId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles(), effect.hasIcon()), EntityPotionEffectEvent.Cause.PLUGIN); // Paper - Don't ignore icon
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return true;
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}
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