PaperMC/Spigot-Server-Patches/0488-Ensure-EntityRaider-respects-game-and-entity-rules-f.patch
Aikar adadf16548 Drop syncPosition on teleportation patch
I'm not sure it was really helping, and now suspecting it might be causing issues
Movement sucks
2020-08-06 22:55:24 -04:00

28 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Sat, 9 May 2020 02:01:48 -0400
Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
picking up items
diff --git a/src/main/java/net/minecraft/server/EntityRaider.java b/src/main/java/net/minecraft/server/EntityRaider.java
index a1f89a5c0a8b7bd13ce12fd8e27fc352e877d26f..751873c20ef74daa1e1f7278e8364a22be18504c 100644
--- a/src/main/java/net/minecraft/server/EntityRaider.java
+++ b/src/main/java/net/minecraft/server/EntityRaider.java
@@ -487,7 +487,7 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
public class b<T extends EntityRaider> extends PathfinderGoal {
- private final T b;
+ private final T b; private T getRaider() { return b; } // Paper - obfhelper
public b(T entityraider) { // CraftBukkit - decompile error
this.b = entityraider;
@@ -496,6 +496,7 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
@Override
public boolean a() {
+ if (!getRaider().world.getGameRules().getBoolean(GameRules.MOB_GRIEFING) || !getRaider().canPickupLoot()) return false; // Paper - respect game and entity rules for picking up items
Raid raid = this.b.fb();
if (this.b.fc() && !this.b.fb().a() && this.b.eO() && !ItemStack.matches(this.b.getEquipment(EnumItemSlot.HEAD), Raid.s())) {